private void RemoveEvent(GameObject go) { if (delayRecycleEvents.ContainsKey(go)) { DelayRecycleEvent eventDelay = delayRecycleEvents[go]; eventDelay.Release(); delayRecycleEvents.Remove(go); } }
private void RemoveEvent(GameObject go) { if (delayRecycleEvents.ContainsKey(go)) { DelayRecycleEvent eventDelay = delayRecycleEvents[go]; eventDelay.Release(); delayRecycleEvents.Remove(go); } }