示例#1
0
文件: Battle.cs 项目: niuniuzhu/KOW
        /// <summary>
        /// 加载战场配置
        /// </summary>
        public void LoadDefs()
        {
            Hashtable mapDef = Defs.GetMap(this.mapID);

            this.frameRate        = mapDef.GetInt("frame_rate");
            this.keyframeStep     = mapDef.GetInt("keyframe_step");
            this.snapshotStep     = mapDef.GetInt("snapshot_step");
            this.battleTime       = mapDef.GetInt("timeout");
            this.gladiatorTimeout = mapDef.GetInt("gladiator_timeout");
            float[] arr = mapDef.GetFloatArray("gladiator_pos");
            this.gladiatorPos    = new FVec2(Convert.ToSingle(arr[0]), Convert.ToSingle(arr[1]));
            this.gladiatorRadius = mapDef.GetInt("gladiator_radius");
        }