public static void TestGame() { IDamageActor humen = new Character("Humen", 300, 50); IDamageActor orc = new Character("Orc", 350, 75); humen = new DefenceBuff(new DefenceBuff(humen, 10), 30); while (!humen.IsDead() && !orc.IsDead()) { humen.Hit(orc); orc.Hit(humen); } }