/// <summary>
 /// Constructs the server game instance.
 /// </summary>
 public ServerGameInstance()
 {
     try
     {
         StackNoteHelper.Push("ServerGameInstance construction, preparating of default engine", this);
         Engines.Add(new ServerEngine()
         {
             OwningInstance = this
         });
         DefaultEngine.LoadBasic();
     }
     finally
     {
         StackNoteHelper.Pop();
     }
 }