private static void send_msg(string text, ChatCategory Category, DefaultChatTags Tags) { System.FormattableString s = $"{text}"; ChatManager.ServerMessageToAll(s, false, Tags, Category); }
public static void SendMessage(this User pUser, string pMessage, bool temporary = true, DefaultChatTags tag = DefaultChatTags.Notifications, ChatCategory category = ChatCategory.Info) { ChatManager.ServerMessageToPlayer(new LocString(pMessage), pUser, temporary, tag, category); }
/* * BASE METHODS */ private static void send_pm(string text, Player player, ChatCategory Category, DefaultChatTags Tags) { System.FormattableString s = $"{text}"; ChatManager.ServerMessageToPlayer(s, player.User, false, Tags, Category); }