示例#1
0
        /**
         * Decrypt a message.
         *
         * @param  ciphertext The {@link WhisperMessage} to decrypt.
         * @param  callback   A callback that is triggered after decryption is complete,
         *                    but before the updated session state has been committed to the session
         *                    DB.  This allows some implementations to store the committed plaintext
         *                    to a DB first, in case they are concerned with a crash happening between
         *                    the time the session state is updated but before they're able to store
         *                    the plaintext to disk.
         *
         * @return The plaintext.
         * @throws InvalidMessageException if the input is not valid ciphertext.
         * @throws DuplicateMessageException if the input is a message that has already been received.
         * @throws LegacyMessageException if the input is a message formatted by a protocol version that
         *                                is no longer supported.
         * @throws NoSessionException if there is no established session for this contact.
         */

        public byte[] Decrypt(WhisperMessage ciphertext, DecryptionCallback callback)

        {
            lock (SESSION_LOCK)
            {
                if (!sessionStore.ContainsSession(remoteAddress))
                {
                    throw new NoSessionException($"No session for: {remoteAddress}");
                }

                SessionRecord sessionRecord = sessionStore.LoadSession(remoteAddress);
                byte[]        plaintext     = Decrypt(sessionRecord, ciphertext);

                callback.HandlePlaintext(plaintext);

                sessionStore.StoreSession(remoteAddress, sessionRecord);

                return(plaintext);
            }
        }
示例#2
0
        /**
         * Decrypt a message.
         *
         * @param  ciphertext The {@link PreKeyWhisperMessage} to decrypt.
         * @param  callback   A callback that is triggered after decryption is complete,
         *                    but before the updated session state has been committed to the session
         *                    DB.  This allows some implementations to store the committed plaintext
         *                    to a DB first, in case they are concerned with a crash happening between
         *                    the time the session state is updated but before they're able to store
         *                    the plaintext to disk.
         *
         * @return The plaintext.
         * @throws InvalidMessageException if the input is not valid ciphertext.
         * @throws DuplicateMessageException if the input is a message that has already been received.
         * @throws LegacyMessageException if the input is a message formatted by a protocol version that
         *                                is no longer supported.
         * @throws InvalidKeyIdException when there is no local {@link org.whispersystems.libaxolotl.state.PreKeyRecord}
         *                               that corresponds to the PreKey ID in the message.
         * @throws InvalidKeyException when the message is formatted incorrectly.
         * @throws UntrustedIdentityException when the {@link IdentityKey} of the sender is untrusted.
         */

        public byte[] Decrypt(PreKeyWhisperMessage ciphertext, DecryptionCallback callback)

        {
            lock (SESSION_LOCK)
            {
                SessionRecord sessionRecord    = sessionStore.LoadSession(remoteAddress);
                May <uint>    unsignedPreKeyId = sessionBuilder.Process(sessionRecord, ciphertext);
                byte[]        plaintext        = Decrypt(sessionRecord, ciphertext.GetWhisperMessage());

                callback.HandlePlaintext(plaintext);

                sessionStore.StoreSession(remoteAddress, sessionRecord);

                if (unsignedPreKeyId.HasValue)
                {
                    preKeyStore.RemovePreKey(unsignedPreKeyId.ForceGetValue());
                }

                return(plaintext);
            }
        }
示例#3
0
        /**
         * Decrypt a SenderKey group message.
         *
         * @param senderKeyMessageBytes The received ciphertext.
         * @param callback   A callback that is triggered after decryption is complete,
         *                    but before the updated session state has been committed to the session
         *                    DB.  This allows some implementations to store the committed plaintext
         *                    to a DB first, in case they are concerned with a crash happening between
         *                    the time the session state is updated but before they're able to store
         *                    the plaintext to disk.
         * @return Plaintext
         * @throws LegacyMessageException
         * @throws InvalidMessageException
         * @throws DuplicateMessageException
         */

        public byte[] Decrypt(byte[] senderKeyMessageBytes, DecryptionCallback callback)
        {
            lock (LOCK)
            {
                try
                {
                    SenderKeyRecord record = senderKeyStore.LoadSenderKey(senderKeyId);

                    if (record.IsEmpty())
                    {
                        throw new NoSessionException("No Sender Key For: " + senderKeyId);
                    }

                    SenderKeyMessage senderKeyMessage = new SenderKeyMessage(senderKeyMessageBytes);
                    SenderKeyState   senderKeyState   = record.GetSenderKeyState(senderKeyMessage.GetKeyId());
                    senderKeyMessage.VerifySignature(senderKeyState.GetSigningKeyPublic());

                    SenderMessageKey senderKey = GetSenderKey(senderKeyState, senderKeyMessage.GetIteration());
                    byte[]           plaintext = GetPlainText(senderKey.GetIv(), senderKey.GetCipherKey(), senderKeyMessage.GetCipherText());

                    callback.HandlePlaintext(plaintext);

                    senderKeyStore.StoreSenderKey(senderKeyId, record);

                    return(plaintext);
                }
                catch (InvalidKeyException e)
                {
                    throw new InvalidMessageException(e);
                }
                catch (InvalidKeyIdException e)
                {
                    throw new InvalidMessageException(e);
                }
            }
        }