void Start() { VisualManager.Instance.CardTexturesPath = "CardsTextures"; // Basic match info needed for GameManager.StartMatch MatchInfo match = new MatchInfo(); match.PlayerAmountOfCardDrawBeforeGame = 3; match.EnemyAmountOfCardDrawBeforeGame = 2; match.PlayerGoesFirst = true; match.PlayerStartingResource = 1; match.EnemyStartingResource = 1; match.PlayerCardBackTexture = "PlayerBack"; match.EnemyCardBackTexture = "PlayerBack"; // Use deck builder utility class DeckBuilder deckBuilder = new DeckBuilder(); deckBuilder.Add("bowarrowhat", 20); match.PlayerDeckCards = deckBuilder.ToArray(); match.EnemyDeckCards = deckBuilder.ToArray(); GameManager.Instance.StartMatch(match); }