private void fixtureDensity_ValueChanged(object sender, DecimalValueChangedEventArgs e) { SelectedFixture.Fixture.Density = (float)e.NewValue; if ((e.NewValue == 0 && e.OldValue != 0) || (e.NewValue != 0 && e.OldValue == 0) && SelectedFixture.OwnedBody.AutoMassRecalculate) SelectedFixture.OwnedBody.RecalculateMass(); }
private void OnCountChanged(object sender, DecimalValueChangedEventArgs e) { DecimalValueChangedEventArgs args = new DecimalValueChangedEventArgs(e.Id, e.OldValue, e.NewValue, MenuItemName.Orders); Messenger?.Send(CommandName.RefreshCount, args); }
public void OnChangeOrder() { if (SelectedItem != null) { var args = new DecimalValueChangedEventArgs(SelectedItem.Id, 0, 0, MenuItemName.Basket); Messenger?.Send(CommandName.RefreshOrder, args); } }
private void OnCountChanged(object sender, DecimalValueChangedEventArgs e) { DecimalValueChangedEventArgs args = new DecimalValueChangedEventArgs(e.Id, e.OldValue, e.NewValue, MenuItemName.Orders); CountChanged?.Invoke(this, args); OrderChanged?.Invoke(sender, e); }
private void OnCountChanged(object sender, DecimalValueChangedEventArgs e) { if (Messenger != null) { Messenger.Send(CommandName.RefreshBasketCapture, new EventArgs()); Messenger.Send(CommandName.RefreshCount, e); } }
public void RaiseValueChangedEvent(decimal data) { RoutedEventArgs args = new DecimalValueChangedEventArgs() { Value = data }; args.RoutedEvent = ValueChangedEvent; RaiseEvent(args); }
private void RefreshCount(DecimalValueChangedEventArgs args) { if (Entities.All(x => x.Entity.Id != args.Id)) { LoadData(LoadingType.ChangedDataInCurrentPage); } else { Entities.FirstOrDefault(x => x.Entity.Id == args.Id)?.Refresh(); } }
private void RefreshCount(DecimalValueChangedEventArgs args) { if (args.NewValue == 0 || Entities.All(x => x.Entity.CatalogItem.Id != args.Id)) { Model.SelectEntities(); } else { Entities.FirstOrDefault(x => x.Entity.CatalogItem.Id == args.Id)?.Refresh(); } }
private void bodyPositionY_ValueChanged(object sender, DecimalValueChangedEventArgs e) { SelectedBody.Body.Position = new Vec2(SelectedBody.Body.Position.X, (float)e.NewValue); }
private void bodyMass_ValueChanged(object sender, DecimalValueChangedEventArgs e) { MassData Mass = SelectedBody.Mass; Mass.Mass = (float)e.NewValue; SelectedBody.Mass = Mass; }
private void bodyLinearVelY_ValueChanged(object sender, DecimalValueChangedEventArgs e) { SelectedBody.Body.LinearVelocity = new Vec2(SelectedBody.Body.LinearVelocity.X, (float)e.NewValue); }
private void bodyLinearDamping_ValueChanged(object sender, DecimalValueChangedEventArgs e) { SelectedBody.Body.LinearDamping = (float)e.NewValue; }
private void bodyInertiaScale_ValueChanged(object sender, DecimalValueChangedEventArgs e) { SelectedBody.Body.InertiaScale = (float)e.NewValue; }
private void bodyCenterY_ValueChanged(object sender, DecimalValueChangedEventArgs e) { MassData Mass = SelectedBody.Mass; Mass.Center = new Vec2(Mass.Center.X, (float)e.NewValue); SelectedBody.Mass = Mass; }
private bool CanDoExternalRefresh(DecimalValueChangedEventArgs args) { return(args != null && args.Entry != MenuItemName.Basket); }
private bool CanRefreshCount(DecimalValueChangedEventArgs args) { return(args.Entry != MenuItemName.Basket); }
private void circlePositionY_ValueChanged(object sender, DecimalValueChangedEventArgs e) { }
private void OnAmountChanged(object sender, DecimalValueChangedEventArgs e) { Amount = Amount - e.OldValue + e.NewValue; CountChanged?.Invoke(this, e); }
private void floatNumericUpDown1_ValueChanged(object sender, DecimalValueChangedEventArgs e) { PolyData.Scale = e.NewValue; }
private void fixtureRestitution_ValueChanged(object sender, DecimalValueChangedEventArgs e) { SelectedFixture.Fixture.Restitution = (float)e.NewValue; }
private void bodyAngularVelocity_ValueChanged(object sender, DecimalValueChangedEventArgs e) { SelectedBody.Body.AngularVelocity = (float)e.NewValue; }
private void OnCountChanged(object sender, DecimalValueChangedEventArgs e) { CountChanged?.Invoke(this, e); }
private void DoExternalRefresh(DecimalValueChangedEventArgs args) { Model?.SelectEntities(); }