public void AddItem(Pickupable pickupable, GameObject owner) { String ownerGuid = GuidHelper.GetGuid(owner); Vector3 ownerPos = owner.transform.position; byte[] bytes = SerializationHelper.GetBytes(pickupable.gameObject); ItemContainerAdd add = new ItemContainerAdd(packetSender.PlayerId, ownerGuid, bytes, ApiHelper.Vector3(ownerPos)); packetSender.Send(add); Console.WriteLine(add); Console.WriteLine(DebugUtils.ByteArrayToHexString(bytes)); }