internal override void SetWidget(DebugUI.Widget widget) { base.SetWidget(widget); m_Field = CastWidget <DebugUI.EnumField>(); nameLabel.text = m_Field.displayName; UpdateValueLabel(); }
/// <summary> /// Set the value of the Debug Item. /// </summary> /// <param name="value">Input value.</param> /// <param name="field">Debug Item field.</param> public override void SetValue(object value, DebugUI.IValueField field) { m_EnumField = field as DebugUI.EnumField; base.SetValue(value, field); }