private static void TestPath( string pathString, out Dictionary <string, object> leafNodeParent, out string leafNodeToken) { string[] tokens = pathString.Split(PATH_SEPERATOR); string lastToken = (tokens.Length > 0) ? tokens[tokens.Length - 1] : pathString; DebugRegistry registry = GetInstance(); Dictionary <string, object> parentNode = registry._rootNode; // Make sure the path to the node exists for (int tokenIndex = 0; parentNode != null && tokenIndex < tokens.Length - 1; ++tokenIndex) { string token = tokens[tokenIndex]; if (parentNode.ContainsKey(token)) { parentNode = (Dictionary <string, object>)parentNode[token]; } else { parentNode = null; } } leafNodeParent = parentNode; leafNodeToken = lastToken; }
private static void CreatePath( string pathString, out Dictionary <string, object> leafNodeParent, out string leafNodeToken) { string[] tokens = pathString.Split(PATH_SEPERATOR); string lastToken = (tokens.Length > 0) ? tokens[tokens.Length - 1] : pathString; DebugRegistry registry = GetInstance(); Dictionary <string, object> parentNode = registry._rootNode; // Create any missing nodes along the path for (int tokenIndex = 0; tokenIndex < tokens.Length - 1; ++tokenIndex) { string token = tokens[tokenIndex]; if (!parentNode.ContainsKey(token)) { parentNode.Add(token, new Dictionary <string, object>()); } parentNode = (Dictionary <string, object>)parentNode[token]; } leafNodeParent = parentNode; leafNodeToken = lastToken; }
private static DebugRegistry GetInstance() { if (_instance == null) { _instance = new DebugRegistry(); } return(_instance); }
public IRCSocket() { SocketReady = false; if (Debug.isDebugBuild) { DebugRegistry.SetToggle("irc.socket.log", false); } }
public GameWorldDebug(GameWorldController gameWorldController) { _gameWorldController = gameWorldController; _pathComputer = new PathComputer(); DebugRegistry.SetToggle("entity.pathfinding.render_debug_path", false); DebugRegistry.SetToggle("entity.pathfinding.render_nav_mesh", false); DebugRegistry.SetToggle("entity.pathfinding.render_visibility", false); DebugRegistry.SetToggle("ui.outline_hover_widget", false); DebugRegistry.SetToggle("ui.show_cursor_position", false); }
public void Start(WidgetGroup widgetGroup) { Point2d newMousePosition = GetMousePosition(); m_rootWidgetGroup = widgetGroup; m_mousePosition.Set(newMousePosition.x, newMousePosition.y); m_mouseOverIWidget = m_rootWidgetGroup.FindChildIWidgetContainingPoint(m_mousePosition); m_mouseIsDragging = false; m_mouseWasDown = Input.GetMouseButton((int)eMouseButton.left); if (Debug.isDebugBuild) { DebugRegistry.SetToggle("ui.event.log", false); } }
public void Update() { if (DebugRegistry.TestToggle("entity.pathfinding.*")) { if (DebugRegistry.TestToggle("entity.pathfinding.render_debug_path")) { DebugDrawTestPath(); } if (DebugRegistry.TestToggle("entity.pathfinding.render_visibility")) { DebugDrawTestVisibility(); } if (DebugRegistry.TestToggle("entity.pathfinding.render_nav_mesh")) { DebugDrawNavMesh(); } } else { _pathStatusLabel.Visible = false; _visibilityStatusLabel.Visible = false; } if (DebugRegistry.TestToggle("ui.outline_hover_widget")) { DebugDrawHoverWidget(); } else { _widgetLabel.Visible = false; } if (DebugRegistry.TestToggle("ui.show_cursor_position")) { DebugCursorPosition(); } else { _positionLabel.Visible = false; } }
// Events public void OnWidgetEvent(WidgetEvent widgetEvent) { bool handeled = false; if (widgetEvent.EventSource == _chatInput) { if (widgetEvent.EventType == WidgetEvent.eEventType.textInputReturn) { string inputText = _chatInput.Text; // Attempt to execute the chat string as a debug command first // If it works, well get a valid result string back. string commandResult = DebugRegistry.ExecuteDebugCommand(inputText); _chatInput.Text = ""; if (commandResult.Length > 0) { _chatWindowController.OnSystemMessage(commandResult); } else { _chatWindowController.OnChatTextInput(inputText); } // No need to forward this event on handeled = true; } else if (widgetEvent.EventType == WidgetEvent.eEventType.textInputTab) { string partialText = _chatInput.Text; List <string> completions = DebugRegistry.CompleteDebugCommand(partialText); if (completions.Count > 1) { foreach (string completion in completions) { _chatWindowController.OnSystemMessage(completion); } _chatInput.Text = partialText; } else if (completions.Count == 1) { _chatInput.Text = completions[0]; // Force the cursor to the end of the line { TextEditor editor = (TextEditor)GUIUtility.GetStateObject(typeof(TextEditor), GUIUtility.keyboardControl); editor.selectPos = _chatInput.Text.Length + 1; editor.pos = _chatInput.Text.Length + 1; } } // No need to forward this event on handeled = true; } } // Forward unhanded events onto our parent if (!handeled) { _rootWidgetGroup.ParentWidgetGroup.OnWidgetEvent(widgetEvent); } }
private static DebugRegistry GetInstance() { if (_instance == null) { _instance = new DebugRegistry(); } return _instance; }