private void FrmBaseLoad(FrmBase fBase) { fBase.ShowWaitForm("잠시만 기다려 주십시오.", fBase.FrmName + " 로딩 중입니다."); ServiceAgent.IsActProfiler = true; DebugAgent.ControlAddFrm(this.efwPnlBody, fBase); fBase.CloseWaitForm(); }
private void FrmBaseLoad(FrmBase fBase) { DevExpress.Utils.AppearanceObject.DefaultFont = new System.Drawing.Font("맑은고딕", 9); fBase.ShowWaitForm("잠시만 기다려 주십시오.", fBase.FrmName + " 로딩 중입니다."); ServiceAgent.IsActProfiler = true; DebugAgent.ControlAddFrm(this.efwPnlBody, fBase); fBase.CloseWaitForm(); }
void Awake() { if( mInstance != null ) { Debug.LogError( string.Format( "Only one instance of DebugAgent allowed! Destroying:" + gameObject.name + ", Other:" + mInstance.gameObject.name ) ); Destroy( gameObject ); return; } mInstance = this; }