async void Start() { websocket = new WebSocket(SERVER_URL); websocket.OnOpen += () => { Debug1.Log("Connection open!"); }; websocket.OnError += (e) => { Debug1.Log("Error! " + e); }; websocket.OnClose += (e) => { Debug1.Log("Connection closed!"); }; websocket.OnMessage += (bytes) => { var message = System.Text.Encoding.UTF8.GetString(bytes); OnlineData sync = JsonUtility.FromJson <OnlineData>(message); if (!dic.ContainsKey(sync.id)) { GameObject go = Instantiate(player, sync.desirePos, Quaternion.identity); var comp = go.GetComponent <SyncPosition>().data; comp.id = sync.id; comp.desirePos = sync.desirePos; comp.state = sync.state; comp.speed = sync.speed; go.transform.GetChild(0).GetComponent <TextMeshPro>().text = sync.id; dic.Add(sync.id, go.GetComponent <SyncPosition>()); } else { if (sync.id != playerid) { dic[sync.id].data.desirePos = sync.desirePos; dic[sync.id].data.state = sync.state; } } }; InvokeRepeating("SendWebSocketMessage", 0.0f, 0.3f); await websocket.Connect(); }
void Start() { Debug1.Log("starting web socket sharp"); using (var ws = new WebSocket("wss://fishtankserver.herokuapp.com/ws")) { ws.OnMessage += (sender, e) => Debug1.Log("Message receive: " + e.Data); //Console.WriteLine("Laputa says: " + e.Data); ws.Connect(); ws.Send("BALUS"); } }