public void SpawnVortices(Mobile target) { Map map = this.Map; if (map == null) { return; } DeathVortexTrap dv = new DeathVortexTrap(); this.MovingParticles(target, 0x1AF6, 5, 0, false, false, 0x816, 0, 3006, 0, 0, 0); dv.MoveToWorld(target.Location, map); m_LastTarget = target.Location; }
public void SpawnVortices(Mobile target) { Map map = Map; if (map == null) return; MovingParticles(target, 0x1AF6, 5, 0, false, false, 0x816, 0, 3006, 0, 0, 0); DeathVortexTrap dv; for (int i = 0; i < 3; ++i) { dv = new DeathVortexTrap(); dv.MoveToWorld(GetSpawnPosition(target.Location, map, 3), map); } target.SendLocalizedMessage(1152693); // The power of the Void surges around you! m_LastTarget = target.Location; }