public async Task AdvanceYear(int amount) { if (amount <= 0) { await ReplyAsync("YOU FOOL, YOU ABSOLUTE BUFFOON"); return; } var currentYear = _stewardContext.Year.First(); var charactersOver60AndAlive = _stewardContext.PlayerCharacters.Where(c => c.YearOfDeath == null && c.YearOfBirth < currentYear.CurrentYear - 60); Console.WriteLine("Amount of characters checked: " + charactersOver60AndAlive.Count()); foreach (var character in charactersOver60AndAlive) { //-1, because else it'll check a year twice await _deathService.PerformOldAgeCalculation(character, currentYear.CurrentYear, currentYear.CurrentYear + amount - 1); } currentYear.CurrentYear += amount; _stewardContext.PlayerCharacters.UpdateRange(charactersOver60AndAlive); _stewardContext.Year.Update(currentYear); await _stewardContext.SaveChangesAsync(); await ReplyAsync($"The year is now {currentYear.CurrentYear}."); }