示例#1
0
        private IEnumerator Heatfuck(PlayerController user)
        {
            AssetBundle             assetBundle            = ResourceManager.LoadAssetBundle("shared_auto_001");
            GoopDefinition          goopDefinition         = assetBundle.LoadAsset <GoopDefinition>("assets/data/goops/napalmgoopquickignite.asset");
            DeadlyDeadlyGoopManager goopManagerForGoopType = DeadlyDeadlyGoopManager.GetGoopManagerForGoopType(goopDefinition);

            goopManagerForGoopType.TimedAddGoopCircle(base.Owner.sprite.WorldCenter, 18f, 0.8f, false);
            yield return(new WaitForSeconds(1f));

            DeadlyDeadlyGoopManager.DelayedClearGoopsInRadius(base.Owner.sprite.WorldCenter, 25f);
            yield break;
        }