//-------------- //PRIVATE fields public void Delete() { if (worker != null) { workerThread.Abort(); } DeadlineRenderer.DeleteJob(this); }
public void CleanUp(bool reset) { if (reset == false) { job.Status = JobStatus.JS_DONE; FireSuccessEvent(); } else { DeadlineRenderer.DeleteJob(job); job.ErrorStatus = JobErrorStatus.JES_NONE; job.Status = JobStatus.JS_IDLE; } }
public void Reset() { foreach (Motif motif in MotifList) { motif.Reset(); } Progress = 0; ProductionProgress = 0; Status = JobStatus.JS_IDLE; ErrorStatus = JobErrorStatus.JES_NONE; if (worker != null) { worker.CleanUp(reset: true); if (workerThread != null) { workerThread.Abort(); } } DeadlineRenderer.DeleteJob(this); }