private static Session GetSession3_4() { var ex1 = new Snatch(Stats.DeficitMediumGripPull, DeficitMediumGripPull) { IsWarmupNeeded = true, Repeats = new Repeat[] { new SingleRepeat { Repeats = 12, Sets = 3 } } }; var ex2 = new Deadlift(Stats.RomanianDeadlift, RomanianDeadlift) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 15, Sets = 3 } } }; var ex3A = new Accessory(PullUp) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 8 } } }; var ex3B = new Accessory(LateralPullReverseGrip) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 15 } } }; var ex4A = new Accessory(BicepsCurl) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 15 } } }; var ex4B = new Accessory(DiscHammerCurls) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 15 } } }; var ex5 = new Accessory(Crunch) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 30, Sets = 2 } } }; var session = new Session { Rounds = new Round[] { new(ex1), new(ex2), new(3, ex3A, ex3B), new(3, ex4A, ex4B), new(ex5) } }; return(session); }
private static Session GetSession1_4() { var ex1 = new Deadlift(Stats.SnatchDeadlift, SnatchDeadlift) { IsWarmupNeeded = true, Repeats = new Repeat[] { new SingleRepeat { Repeats = 8, Sets = 3 } } }; var ex2 = new Deadlift(Stats.RomanianDeadlift, RomanianDeadlift) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 12, Sets = 3 } } }; var ex3 = new Accessory(LateralPull) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 12, Sets = 3 } } }; var ex4 = new Accessory(BicepsCurl) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 15, Sets = 3 } } }; var ex5 = new Accessory(WristFlexion) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 15, Sets = 2 } } }; var ex6 = new Accessory(DiscJuggling) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 30, Sets = 2 } } }; var session = new Session { Rounds = new Round[] { new(ex1), new(ex2), new(ex3), new(ex4), new(ex5), new(ex6) } }; return(session); }
private static Session GetSession2_4() { var ex1 = new Deadlift(ExerciseType.Deadlift) { IsWarmupNeeded = true, Repeats = new Repeat[] { new SingleRepeat { Repeats = 8, Sets = 3 } } }; var ex2 = new Deadlift(AsymmetryDeadlift) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 12, Sets = 4 } } }; var ex3A = new Accessory(ChinUp) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 6 } } }; var ex3B = new Accessory(DiscLateralPull) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 12 } } }; var ex4 = new Accessory(BicepsCurlReverseGrip) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 20 } } }; var ex5 = new Accessory(WristRoll) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 1, Sets = 2 } } }; var ex6A = new Accessory(Plank) { Repeats = new Repeat[] { new StaticRepeat { Time = TimeSpan.FromSeconds(60) } } }; var ex6B = new Accessory(Crunch) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 20 } } }; var session = new Session { Rounds = new Round[] { new(ex1), new(ex2), new(4, ex3A, ex3B), new(ex4), new(ex5), new(2, ex6A, ex6B) } }; return(session); }
private static Session GetSession4_4() { var ex1 = new Deadlift(ExerciseType.Deadlift) { IsWarmupNeeded = true, Repeats = new Repeat[] { new SingleRepeat { Repeats = 10, Sets = 3 } } }; var ex2 = new Deadlift(AsymmetryDeadlift) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 12, Sets = 4 } } }; var ex3 = new Accessory(LateralPull) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 12, Sets = 4 } } }; var ex4A = new Accessory(BicepsCurl) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 15 } } }; var ex4B = new Accessory(WristFlexion) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 20 } } }; var ex5 = new Accessory(DiscJuggling) { Repeats = new Repeat[] { new SingleRepeat { Repeats = 40, Sets = 2 } } }; var session = new Session { Rounds = new Round[] { new(ex1), new(ex2), new(ex3), new(3, ex4A, ex4B), new(ex5) } }; return(session); }