public void store_and_retrieve_a_martialartist() { var ma = new MartialArtist(null); _repo.Store(ma); _dbContainer.Close(); var newContainer = Db4oFactory.OpenFile(dbFile); var repo2 = new Db4OAggrigateRootRepository<MartialArtist>(newContainer); var retrieved = repo2.GetById(ma.Id); retrieved.ShouldEqual(ma); newContainer.Close(); }
public void store_and_retrieve_a_martialartist() { var ma = new MartialArtist(null); _repo.Store(ma); _dbContainer.Close(); var newContainer = Db4oFactory.OpenFile(dbFile); var repo2 = new Db4OAggrigateRootRepository <MartialArtist>(newContainer); var retrieved = repo2.GetById(ma.Id); retrieved.ShouldEqual(ma); newContainer.Close(); }
public void setup() { _dbContainer = Db4oFactory.OpenFile(dbFile); _repo = new Db4OAggrigateRootRepository<MartialArtist>(_dbContainer); }
public void setup() { _dbContainer = Db4oFactory.OpenFile(dbFile); _repo = new Db4OAggrigateRootRepository <MartialArtist>(_dbContainer); }