示例#1
0
        private static void PopulateTable <T>(DatabaseUpdates dataUpdates)
        {
            List <string> allNames = new List <string>();

            if (typeof(T) == typeof(Ability))
            {
                foreach (Ability ability in dataUpdates.GetAllAbilitys())
                {
                    allNames.Add(ability.Name);
                }

                foreach (Ability ability in GameMaster.Abilitys)
                {
                    if (!allNames.Contains(ability.Name))
                    {
                        dataUpdates.AddAbility(ability);
                    }
                }
            }
            if (typeof(T) == typeof(Character))
            {
                foreach (Character character in dataUpdates.GetAllCharacters())
                {
                    allNames.Add(character.Name);
                }

                foreach (Character character in GameMaster.Characters)
                {
                    if (!allNames.Contains(character.Name))
                    {
                        dataUpdates.AddCharacter(character);
                    }
                }
            }
            if (typeof(T) == typeof(Division))
            {
                foreach (Division division in dataUpdates.GetAllDivisions())
                {
                    allNames.Add(division.Name);
                }

                foreach (Division division in GameMaster.Divisions)
                {
                    if (!allNames.Contains(division.Name))
                    {
                        dataUpdates.AddDivision(division);
                    }
                }
            }
        }