/// <summary> /// Creates a new instance of <see cref="GPCMServer"/> /// </summary> public GPCMServer(DatabaseDriver databaseDriver) : base(databaseDriver) { GPCMClient.OnDisconnect += GpcmClient_OnDisconnect; GPCMClient.OnSuccessfulLogin += GpcmClient_OnSuccessfulLogin; // Setup timer. Every 15 seconds should be sufficient if (PollTimer == null || !PollTimer.Enabled) { PollTimer = new System.Timers.Timer(15000); PollTimer.Elapsed += (s, e) => { // Send keep alive to all connected clients if (Clients.Count > 0) { Parallel.ForEach(Clients.Values, client => client.SendKeepAlive()); } // Disconnect hanging connections if (Processing.Count > 0) { Parallel.ForEach(Processing.Values, client => CheckTimeout(client)); } }; PollTimer.Start(); } // Setup timer. Every 5 seconds should be sufficient if (StatusTimer == null || !StatusTimer.Enabled) { StatusTimer = new System.Timers.Timer(5000); StatusTimer.Elapsed += (s, e) => { // Return if we are empty if (PlayerStatusQueue.IsEmpty) { return; } // Open database connection using (var transaction = databaseDriver.BeginTransaction()) { try { long timestamp = ((DateTimeOffset)DateTime.UtcNow).ToUnixTimeSeconds(); GPCMClient result; while (PlayerStatusQueue.TryDequeue(out result)) { // Skip if this player never finished logging in if (result == null) { continue; } if (!result.CompletedLoginProcess) { continue; } // Only update record under these two status' { // Update player record databaseDriver.Execute( "UPDATE profiles SET status=@P3, lastip=@P0, lastonline=@P1 WHERE profileid=@P2", result.RemoteEndPoint.Address, timestamp, result.PlayerId, (uint)result.PlayerStatus ); } } transaction.Commit(); } catch (Exception ex) { LogWriter.Log.WriteException(ex); transaction.Rollback(); } } }; StatusTimer.Start(); } // Set connection handling ConnectionEnforceMode = EnforceMode.DuringPrepare; // TODO: Change this //FullErrorMessage = Config.GetValue("Settings", "LoginServerFullMessage").Replace("\"", ""); FullErrorMessage = ""; }