示例#1
0
 public ConnectionDetails(string serverName, string dbName, DatabaseConnectionType connectionType, string sqlUsername, string sqlPassword, int commandTimeout)
 {
     _ServerName     = serverName;
     _DBName         = dbName;
     _ConnectionType = connectionType;
     _SQLUsername    = sqlUsername;
     _SQLPassword    = sqlPassword;
     _CommandTimeout = commandTimeout;
 }
示例#2
0
		public ConnectionDetails(string serverName, string dbName, DatabaseConnectionType connectionType, string sqlUsername, string sqlPassword, int commandTimeout)
		{
			_ServerName = serverName;
			_DBName = dbName;
			_ConnectionType = connectionType;
			_SQLUsername = sqlUsername;
			_SQLPassword = sqlPassword;
			_CommandTimeout = commandTimeout;
		}
 // Default connectionType set to Php
 public Database_Utils(DatabaseConnectionType connectionType = DatabaseConnectionType.Php)
 {
     if (connectionType == DatabaseConnectionType.MySql)
     {
         Debug.Log("Database_Utils Create MySqlConnection");
         m_databaseConnector = new Database_MySqlConnector {
         };
     }
     else         // if (connectionType == DatabaseConnectionType.MySql)
     {
         Debug.Log("Database_Utils Create PhpConnection");
         GameObject gameObject = new GameObject();
         gameObject.AddComponent <Database_PhpConnector>();
         m_databaseConnector = gameObject.GetComponent <Database_PhpConnector>();;
     }
 }