private void OnEnable() { FetchStageData(); gStages[MainMenuController.Instance.stageSelected - 1].SetActive(true); //txtTotalStageStars.text = (DataUtils.CalculateStageStar(DataUtils.lstAllStageNormal) + DataUtils.CalculateStageStar(DataUtils.lstAllStageHard)) + ""; _totalStarNormal = DataUtils.CalculateStarByStage(DataUtils.lstAllStageNormal[MainMenuController.Instance.stageSelected - 1]); _totalStarHard = (MainMenuController.Instance.stageSelected - 1 > DataUtils.lstAllStageHard.Count ? DataUtils.CalculateStarByStage(DataUtils.lstAllStageHard[MainMenuController.Instance.stageSelected - 1]) : 0); txtTotalStageStars.text = (_totalStarNormal + _totalStarHard) + "/48"; //txtTotalStageStars.text = (DataUtils.CalculateStarByStage(DataUtils.lstAllStageNormal[MainMenuController.Instance.stageSelected - 1]) + DataUtils.CalculateStarByStage(DataUtils.lstAllStageHard[MainMenuController.Instance.stageSelected - 1])) + "/48"; }