private void SetIWadGameFiles() { IEnumerable <IIWadData> iwads = DataSourceAdapter.GetIWads(); List <IGameFile> gameFileDataUpdate = new List <IGameFile>(); if (iwads.Any()) { IEnumerable <IGameFile> gameFiles = DataSourceAdapter.GetGameFiles(); foreach (IIWadData iwad in iwads) { IGameFile find = gameFiles.FirstOrDefault(x => x.FileName.ToLower() == iwad.FileName.ToLower().Replace(".wad", ".zip")); if (find != null) { if (!find.IWadID.HasValue) //this should mean the file was just added so we should set the pre-defined title { FillIwadData(find); gameFileDataUpdate.Add(find); find.IWadID = iwad.IWadID; DataSourceAdapter.UpdateGameFile(find, new GameFileFieldType[] { GameFileFieldType.IWadID }); } if (!iwad.GameFileID.HasValue) { iwad.GameFileID = find.GameFileID; DataSourceAdapter.UpdateIWad(iwad); } } else { Util.ThrowDebugException("This should not happen"); } } } }
public bool Edit() { List <IFileData> selectedFiles = GetSelectedFiles(); if (selectedFiles.Count > 0) { IFileData file = selectedFiles.First(); FileDetailsEditForm form = new FileDetailsEditForm(); form.Initialize(DataSourceAdapter, file); form.StartPosition = FormStartPosition.CenterParent; if (form.ShowDialog(this) == DialogResult.OK && form.SourcePort != null && !file.IsUrl) { file.SourcePortID = form.SourcePort.SourcePortID; file.Description = form.Description; DataSourceAdapter.UpdateFile(file); return(true); } else if (form.SourcePort == null) { MessageBox.Show(this, "A source port must be selected.", "Error", MessageBoxButtons.OK); } } return(false); }
private void RebuildTagToolStrip() { GameFileViewControl currentControl = GetCurrentViewControl(); if (currentControl != null) { List <ITagData> addTags = new List <ITagData>(); List <ITagData> removeTags = new List <ITagData>(); Tags = DataSourceAdapter.GetTags().OrderBy(x => x.Name).ToArray(); foreach (var gameFile in SelectedItems(currentControl)) { if (gameFile.GameFileID.HasValue) { var gameFileTags = TagMapLookup.GetTags(gameFile); var currentRemoveTags = Tags.Where(x => gameFileTags.Any(y => y.TagID == x.TagID)); var currentAddTags = Tags.Except(currentRemoveTags); addTags = addTags.Union(currentAddTags).ToList(); removeTags = removeTags.Union(currentRemoveTags).ToList(); } } ToolStripMenuItem tagToolStrip = mnuLocal.Items.Cast <ToolStripItem>().FirstOrDefault(x => x.Text == "Tag") as ToolStripMenuItem; ToolStripMenuItem removeTagToolStrip = mnuLocal.Items.Cast <ToolStripItem>().FirstOrDefault(x => x.Text == "Remove Tag") as ToolStripMenuItem; if (tagToolStrip != null) { BuildTagToolStrip(tagToolStrip, addTags, tagToolStripItem_Click); BuildTagToolStrip(removeTagToolStrip, removeTags, removeTagToolStripItem_Click); } } }
private void SyncIWads(FileAddResults fileAddResults) { foreach (string file in fileAddResults.GetAllFiles()) { IGameFile gameFile = DataSourceAdapter.GetGameFile(file); if (gameFile != null && !gameFile.IWadID.HasValue) { DataSourceAdapter.InsertIWad(new IWadData() { GameFileID = gameFile.GameFileID.Value, FileName = file, Name = file }); var iwad = DataSourceAdapter.GetIWads().OrderBy(x => x.IWadID).LastOrDefault(); IWadInfo wadInfo = IWadInfo.GetIWadInfo(gameFile.FileName); gameFile.Title = wadInfo == null?Path.GetFileNameWithoutExtension(gameFile.FileName).ToUpper() : wadInfo.Title; DataSourceAdapter.UpdateGameFile(gameFile, new GameFileFieldType[] { GameFileFieldType.Title }); if (iwad != null) { gameFile.IWadID = iwad.IWadID; DataSourceAdapter.UpdateGameFile(gameFile, new[] { GameFileFieldType.IWadID }); } } } UpdateLocal(); HandleTabSelectionChange(); }
private void HandleCopySaveGames(IGameFile gameFile, ISourcePortData sourcePort) { m_saveGames = DataSourceAdapter.GetFiles(gameFile, FileType.SaveGame).Where(x => x.SourcePortID == sourcePort.SourcePortID).ToArray(); SaveGameHandler saveGameHandler = new SaveGameHandler(DataSourceAdapter, AppConfiguration.SaveGameDirectory); saveGameHandler.CopySaveGamesToSourcePort(sourcePort, m_saveGames); }
public bool SetFileOrderFirst() { List <IFileData> selectedFiles = GetSelectedFiles(); if (selectedFiles.Count > 0) { IFileData file = selectedFiles.First(); if (!file.IsUrl) { List <IFileData> files = Files.ToList(); files.Remove(file); files.Insert(0, file); SetFilePriorities(files); foreach (IFileData fileUpdate in files) { DataSourceAdapter.UpdateFile(fileUpdate); } return(true); } } return(false); }
public bool Delete() { List <IFileData> selectedFiles = GetSelectedFiles(); if (selectedFiles.Count > 0 && MessageBox.Show(this, "Delete selected file(s)?", "Confirm", MessageBoxButtons.OKCancel, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1) == DialogResult.OK) { foreach (IFileData file in selectedFiles) { if (file.IsUrl) { //can't delete a remote file... } else { FileInfo fi = new FileInfo(Path.Combine(DataDirectory.GetFullPath(), file.FileName)); DataSourceAdapter.DeleteFile(file); try { fi.Delete(); } catch { } } } return(true); } return(false); }
public IEnumerable <IFileData> HandleNewScreenshots(ISourcePort sourcePort, IGameFile gameFile, string[] files) { List <IFileData> ret = new List <IFileData>(); if (gameFile != null && gameFile.GameFileID.HasValue) { foreach (string file in files) { try { FileInfo fi = new FileInfo(file); string fileName = Guid.NewGuid().ToString() + fi.Extension; fi.CopyTo(Path.Combine(ScreenshotDirectory.GetFullPath(), fileName)); FileData fileData = new FileData(); fileData.FileName = fileName; fileData.GameFileID = gameFile.GameFileID.Value; fileData.SourcePortID = sourcePort.SourcePortID; fileData.FileTypeID = FileType.Screenshot; DataSourceAdapter.InsertFile(fileData); ret.Add(fileData); } catch { //failed, nothing to do } } } return(ret); }
private void Refresh(bool throwErrors) { try { IEnumerable <IConfigurationData> config = DataSourceAdapter.GetConfiguration(); IdGamesUrl = GetValue(config, "IdGamesUrl"); ApiPage = GetValue(config, "ApiPage"); MirrorUrl = GetValue(config, "MirrorUrl"); CleanTemp = Convert.ToBoolean(GetValue(config, "CleanTemp")); SetChildDirectories(config); SplitTopBottom = Convert.ToInt32(GetValue(config, "SplitTopBottom")); SplitLeftRight = Convert.ToInt32(GetValue(config, "SplitLeftRight")); AppWidth = Convert.ToInt32(GetValue(config, "AppWidth")); AppHeight = Convert.ToInt32(GetValue(config, "AppHeight")); AppX = Convert.ToInt32(GetValue(config, "AppX")); AppY = Convert.ToInt32(GetValue(config, "AppY")); WindowState = (FormWindowState)Enum.Parse(typeof(FormWindowState), GetValue(config, "WindowState")); ColumnConfig = GetValue(config, "ColumnConfig"); ScreenshotPreviewSize = Convert.ToInt32(GetValue(config, "ScreenshotPreviewSize")); DateParseFormats = Util.SplitString(GetValue(config, "DateParseFormats")); ScreenshotCaptureDirectories = Util.SplitString(GetValue(config, "ScreenshotCaptureDirectories")); } catch (Exception) { if (throwErrors) { throw; } } VerifyPaths(throwErrors); }
void SyncLocalDatabaseComplete(SyncLibraryHandler handler, bool updateViews) { if (updateViews) { UpdateLocal(); HandleTabSelectionChange(); foreach (IGameFile updateGameFile in handler.UpdatedGameFiles) { UpdateDataSourceViews(updateGameFile); } } if (handler != null && (handler.InvalidFiles.Length > 0 || m_zdlInvalidFiles.Count > 0)) { DisplayInvalidFilesError(handler.InvalidFiles.Union(m_zdlInvalidFiles)); } else if (m_launchFile != null) { IGameFile launchFile = DataSourceAdapter.GetGameFile(Path.GetFileName(m_launchFile)); m_launchFile = null; if (launchFile != null) { HandlePlay(new IGameFile[] { launchFile }); } } }
private void SyncPendingZdlFiles() { foreach (IGameFile gameFile in m_pendingZdlFiles) { IGameFile libraryGameFile = DataSourceAdapter.GetGameFile(gameFile.FileName); if (libraryGameFile != null) { libraryGameFile.SettingsSkill = gameFile.SettingsSkill; libraryGameFile.SettingsMap = gameFile.SettingsMap; libraryGameFile.SettingsExtraParams = gameFile.SettingsExtraParams; libraryGameFile.SourcePortID = gameFile.SourcePortID; libraryGameFile.IWadID = gameFile.IWadID; libraryGameFile.SettingsSkill = gameFile.SettingsSkill; libraryGameFile.SettingsFiles = gameFile.SettingsFiles; if (string.IsNullOrEmpty(libraryGameFile.Comments)) { libraryGameFile.Comments = gameFile.Comments; } DataSourceAdapter.UpdateGameFile(libraryGameFile); } } }
private void SetDefaultSelections() { int port = (int)AppConfiguration.GetTypedConfigValue(ConfigType.DefaultSourcePort, typeof(int)); int iwad = (int)AppConfiguration.GetTypedConfigValue(ConfigType.DefaultIWad, typeof(int)); string skill = (string)AppConfiguration.GetTypedConfigValue(ConfigType.DefaultSkill, typeof(string)); ISourcePort sourcePort = DataSourceAdapter.GetSourcePorts().FirstOrDefault(x => x.SourcePortID == port); if (sourcePort != null) { m_currentPlayForm.SelectedSourcePort = sourcePort; } IIWadData iwadSource = DataSourceAdapter.GetIWads().FirstOrDefault(x => x.IWadID == Convert.ToInt32(iwad)); if (iwadSource != null) { GameFileGetOptions options = new GameFileGetOptions(new GameFileSearchField(GameFileFieldType.GameFileID, iwadSource.GameFileID.Value.ToString())); IEnumerable <IGameFile> gameFileIwad = DataSourceAdapter.GetGameFiles(options); if (gameFileIwad.Any()) { m_currentPlayForm.SelectedIWad = gameFileIwad.First(); } } if (skill != null) { m_currentPlayForm.SelectedSkill = skill; } }
private void HandleFormClosing() { if (DataSourceAdapter != null) { IEnumerable <IConfigurationData> config = DataSourceAdapter.GetConfiguration(); if (WindowState != FormWindowState.Minimized) //too many problems when the form is minimized, not supported { UpdateConfig(config, AppConfiguration.SplitTopBottomName, splitTopBottom.SplitterDistance.ToString()); UpdateConfig(config, AppConfiguration.SplitLeftRightName, splitLeftRight.SplitterDistance.ToString()); UpdateConfig(config, AppConfiguration.SplitTagSelectName, splitTagSelect.SplitterDistance.ToString()); UpdateConfig(config, AppConfiguration.AppWidthName, Size.Width.ToString()); UpdateConfig(config, AppConfiguration.AppHeightName, Size.Height.ToString()); UpdateConfig(config, AppConfiguration.AppXName, Location.X.ToString()); UpdateConfig(config, AppConfiguration.AppYName, Location.Y.ToString()); UpdateConfig(config, AppConfiguration.WindowStateName, WindowState.ToString()); } UpdateConfig(config, AppConfiguration.ColumnConfigName, BuildColumnConfig()); UpdateConfig(config, ConfigType.AutoSearch.ToString("g"), chkAutoSearch.Checked.ToString()); UpdateConfig(config, AppConfiguration.ItemsPerPageName, AppConfiguration.ItemsPerPage.ToString()); UpdateConfig(config, AppConfiguration.LastSelectedTabIndexName, tabControl.SelectedIndex.ToString()); UpdateConfig(config, AppConfiguration.TagSelectPinnedName, m_tagSelectControl.Pinned.ToString()); } }
public void HandleUpdateSaveGames(ISourcePortData sourcePort, IGameFile gameFile, IFileData[] files) { foreach (IFileData file in files) { FileInfo fi = new FileInfo(Path.Combine(sourcePort.GetSavePath().GetFullPath(), file.OriginalFileName)); if (fi.Exists) { if (file.DateCreated == fi.LastWriteTime) { continue; } try { fi.CopyTo(Path.Combine(SaveGameDirectory.GetFullPath(), file.FileName), true); } catch { //failed, nothing to do } //check to see if the save name changed string saveName = GetSaveGameName(sourcePort, fi); if (saveName != file.Description) { file.Description = saveName; } file.DateCreated = fi.LastWriteTime; DataSourceAdapter.UpdateFile(file); } } }
private void HandleFormClosing() { if (DataSourceAdapter != null) { IEnumerable <IConfigurationData> config = DataSourceAdapter.GetConfiguration(); if (WindowState != FormWindowState.Minimized) //too many problems when the form is minimized, not supported { UpdateConfig(config, AppConfiguration.SplitTopBottomName, splitTopBottom.SplitterDistance.ToString()); UpdateConfig(config, AppConfiguration.SplitLeftRightName, splitLeftRight.SplitterDistance.ToString()); UpdateConfig(config, AppConfiguration.AppWidthName, Size.Width.ToString()); UpdateConfig(config, AppConfiguration.AppHeightName, Size.Height.ToString()); UpdateConfig(config, AppConfiguration.AppXName, Location.X.ToString()); UpdateConfig(config, AppConfiguration.AppYName, Location.Y.ToString()); UpdateConfig(config, AppConfiguration.WindowStateName, WindowState.ToString()); } if (GameFileViewFactory.IsUsingColumnView) { UpdateConfig(config, AppConfiguration.ColumnConfigName, BuildColumnConfig()); } else { UpdateConfig(config, AppConfiguration.ColumnConfigName, BuildTileColumnConfig()); } UpdateConfig(config, ConfigType.AutoSearch.ToString("g"), chkAutoSearch.Checked.ToString()); UpdateConfig(config, AppConfiguration.ItemsPerPageName, AppConfiguration.ItemsPerPage.ToString()); } }
void DataFill(DataSourceAdapter source) { Image1.ImageUrl = adapter.ImageURL; LabelNameValue.Text = adapter.Name; LabelPriceValue.Text = adapter.Price; CheckBoxIsDiscount.Checked = adapter.IsDiscount; LabelDiscountValue.Text = adapter.Discount; }
private void SetupPlayForm(IGameFile gameFile) { m_currentPlayForm = new PlayForm(AppConfiguration, DataSourceAdapter); m_currentPlayForm.SaveSettings += m_currentPlayForm_SaveSettings; m_currentPlayForm.OnPreviewLaunchParameters += m_currentPlayForm_OnPreviewLaunchParameters; m_currentPlayForm.StartPosition = FormStartPosition.CenterParent; List <ITabView> views = GetAdditionalTabViews(); if (gameFile != null) { gameFile = DataSourceAdapter.GetGameFile(gameFile.FileName); //this file came from the grid, which does not have all info populated to save perfomance } m_currentPlayForm.Initialize(views, gameFile); SetDefaultSelections(); if (gameFile != null) { IIWadData iwad = DataSourceAdapter.GetIWad(gameFile.GameFileID.Value); if (iwad != null) { m_currentPlayForm.SelectedIWad = gameFile; } if (gameFile.SourcePortID.HasValue) { m_currentPlayForm.SelectedSourcePort = DataSourceAdapter.GetSourcePort(gameFile.SourcePortID.Value); } if (gameFile.IWadID.HasValue) { m_currentPlayForm.SelectedIWad = gameFile; m_currentPlayForm.SelectedIWad = DataSourceAdapter.GetGameFileIWads().FirstOrDefault(x => x.IWadID == gameFile.IWadID); } if (!string.IsNullOrEmpty(gameFile.SettingsMap)) { m_currentPlayForm.SelectedMap = gameFile.SettingsMap; } if (!string.IsNullOrEmpty(gameFile.SettingsSkill)) { m_currentPlayForm.SelectedSkill = gameFile.SettingsSkill; } if (!string.IsNullOrEmpty(gameFile.SettingsExtraParams)) { m_currentPlayForm.ExtraParameters = gameFile.SettingsExtraParams; } if (!string.IsNullOrEmpty(gameFile.SettingsSpecificFiles)) { m_currentPlayForm.SpecificFiles = gameFile.SettingsSpecificFiles.Split(new char[] { ';' }, StringSplitOptions.RemoveEmptyEntries); } } m_currentPlayForm.InitializeComplete(); }
private LaunchData GetLaunchFiles(IEnumerable <IGameFile> gameFiles) { IGameFile gameFile = null; if (gameFiles != null) { if (gameFiles.Count() > 1) { gameFile = PromptUserMainFile(gameFiles, out bool accepted); //ask user which file to tie all stats to if (!accepted) { return(new LaunchData(string.Empty, string.Empty)); } } else { gameFile = gameFiles.FirstOrDefault(); } } if (m_playInProgress) { return(new LaunchData("Already Playing", "There is already a game in progress. Please exit that game first.")); } if (!DataSourceAdapter.GetSourcePorts().Any()) { return(new LaunchData("No Source Ports", "You must have at least one source port configured to play! Click the settings menu on the top left and select Source Ports to configure.")); } if (!DataSourceAdapter.GetIWads().Any()) { return(new LaunchData("No IWADs", "You must have at least one IWAD configured to play! Click the settings menu on the top left and select IWads to configure.")); } if (gameFile != null && GetCurrentViewControl() != null) { ITabView tabView = m_tabHandler.TabViewForControl(GetCurrentViewControl()); if (tabView != null) { gameFile = DataSourceAdapter.GetGameFile(gameFile.FileName); //this file came from the grid, which does not have all info populated to save performance } if (gameFiles.Count() > 1) //for when the user selected more than one file { HandleMultiSelectPlay(gameFile, gameFiles.Except(new IGameFile[] { gameFile })); //sets SettingsFiles with all the other game files List <IGameFile> gameFilesList = new List <IGameFile>() { gameFile }; Array.ForEach(gameFiles.Skip(1).ToArray(), x => gameFilesList.Add(x)); gameFiles = gameFilesList; } } return(new LaunchData(gameFile, (GameFile)gameFile, gameFiles)); }
private void HandlePlaySettings(PlayForm form, IGameFile gameFile) { if (form.RememberSettings && gameFile != null) { gameFile.SourcePortID = gameFile.IWadID = null; if (form.SelectedSourcePort != null) { gameFile.SourcePortID = form.SelectedSourcePort.SourcePortID; } if (form.SelectedIWad != null) { gameFile.IWadID = form.SelectedIWad.IWadID; } if (form.SelectedMap != null) { gameFile.SettingsMap = form.SelectedMap; } else { gameFile.SettingsMap = string.Empty; //this setting can be turned off } if (form.SelectedSkill != null) { gameFile.SettingsSkill = form.SelectedSkill; } if (form.ExtraParameters != null) { gameFile.SettingsExtraParams = form.ExtraParameters; } gameFile.SettingsStat = form.SaveStatistics; if (form.ShouldSaveAdditionalFiles()) { gameFile.SettingsFiles = string.Join(";", form.GetAdditionalFiles().Select(x => x.FileName).ToArray()); gameFile.SettingsFilesIWAD = string.Join(";", form.GetIWadAdditionalFiles().Select(x => x.FileName).ToArray()); gameFile.SettingsFilesSourcePort = string.Join(";", form.GetSourcePortAdditionalFiles().Select(x => x.FileName).ToArray()); if (form.SpecificFiles != null) { gameFile.SettingsSpecificFiles = string.Join(";", form.SpecificFiles); } else { gameFile.SettingsSpecificFiles = string.Empty; //this setting can be turned off } } DataSourceAdapter.UpdateGameFile(gameFile, new GameFileFieldType[] { GameFileFieldType.SourcePortID, GameFileFieldType.IWadID, GameFileFieldType.SettingsMap, GameFileFieldType.SettingsSkill, GameFileFieldType.SettingsFiles, GameFileFieldType.SettingsExtraParams, GameFileFieldType.SettingsSpecificFiles, GameFileFieldType.SettingsStat, GameFileFieldType.SettingsFilesIWAD, GameFileFieldType.SettingsFilesSourcePort }); } }
public void EnableCopySaveFiles() { CopySaveFiles = true; IConfigurationData config = DataSourceAdapter.GetConfiguration().FirstOrDefault(x => x.Name == CopySaveFilesName); if (config != null) { config.Value = "true"; DataSourceAdapter.UpdateConfiguration(config); } }
public void RemoveGameFileTag(IEnumerable <IGameFile> gameFiles, ITagData tag) { TagMapping tagMapping = new TagMapping(); foreach (IGameFile gameFile in gameFiles) { tagMapping.TagID = tag.TagID; tagMapping.FileID = gameFile.GameFileID.Value; DataSourceAdapter.DeleteTagMapping(tagMapping); } }
private void DeleteLibraryGameFiles(IEnumerable <string> files) { foreach (string file in files) { IGameFile gameFile = DataSourceAdapter.GetGameFile(file); if (gameFile != null && gameFile.GameFileID.HasValue) { DeleteGameFileAndAssociations(gameFile); } } }
public string GetConfigValue(ConfigType ct) { IConfigurationData config = DataSourceAdapter.GetConfiguration().FirstOrDefault(x => x.Name == ct.ToString("g")); if (config != null) { return(config.Value); } return(null); }
private IStatisticsReader CreateStatisticsReader(ISourcePortData sourcePort, IGameFile gameFile) { List <IStatsData> existingStats = new List <IStatsData>(); if (gameFile != null && gameFile.GameFileID.HasValue) { existingStats = DataSourceAdapter.GetStats(gameFile.GameFileID.Value).ToList(); } return(SourcePortUtil.CreateSourcePort(sourcePort).CreateStatisticsReader(gameFile, existingStats)); }
private string GetLoadLatestSave(IGameFile gameFile, ISourcePortData sourcePortData) { var saveFile = DataSourceAdapter.GetFiles(gameFile, FileType.SaveGame).Where(x => x.SourcePortID == sourcePortData.SourcePortID) .OrderByDescending(x => x.DateCreated).FirstOrDefault(); if (saveFile != null) { return(Path.Combine(sourcePortData.GetSavePath().GetFullPath(), saveFile.OriginalFileName)); } return(string.Empty); }
public void HandleDeleteSaveGames(string[] deletedFiles, IFileData[] previousFiles) { foreach (var file in deletedFiles) { FileInfo fi = new FileInfo(file); IFileData saveFile = previousFiles.FirstOrDefault(x => x.OriginalFileName == fi.Name); if (saveFile != null) { DataSourceAdapter.DeleteFile(saveFile); } } }
private void HandlePlay(IEnumerable <IGameFile> gameFiles, ISourcePortData sourcePort) { LaunchData launchData = GetLaunchFiles(gameFiles); if (launchData.Success) { if (launchData.GameFile == null) { var iwad = DataSourceAdapter.GetIWad((int)AppConfiguration.GetTypedConfigValue(ConfigType.DefaultIWad, typeof(int))); if (iwad != null) { GameFileGetOptions options = new GameFileGetOptions(new GameFileSearchField(GameFileFieldType.GameFileID, iwad.GameFileID.Value.ToString())); launchData.GameFile = DataSourceAdapter.GetGameFiles(options).FirstOrDefault(); } } if (launchData.GameFile != null) { SetupPlayForm(launchData.GameFile); if (sourcePort != null) { m_currentPlayForm.SelectedSourcePort = sourcePort; } if (m_currentPlayForm.ShowDialog(this) == DialogResult.OK) { try { HandlePlaySettings(m_currentPlayForm, m_currentPlayForm.SelectedGameProfile); if (m_currentPlayForm.SelectedSourcePort != null) { m_playInProgress = StartPlay(launchData.GameFile, m_currentPlayForm.SelectedSourcePort, m_currentPlayForm.ScreenFilter); } ctrlSummary.PauseSlideshow(); } catch (IOException) { MessageBox.Show(this, "The file is in use and cannot be launched. Please close any programs that may be using the file and try again.", "File In Use", MessageBoxButtons.OK, MessageBoxIcon.Error); } } else { HandleSelectionChange(GetCurrentViewControl(), true); } } } else if (!string.IsNullOrEmpty(launchData.ErrorTitle)) { MessageBox.Show(this, launchData.ErrorTitle, launchData.ErrorDescription, MessageBoxButtons.OK, MessageBoxIcon.Error); } }
public void UpdateTags() { if (Tags != null) { PreviousTags = Tags.ToArray(); } Tags = DataSourceAdapter.GetTags().OrderBy(x => x.Name).ToArray(); if (PreviousTags == null) { PreviousTags = Tags; } }
public void SetData(IGameFile gameFile) { if (gameFile != null && gameFile.GameFileID.HasValue) { IEnumerable <IStatsData> stats = DataSourceAdapter.GetStats(gameFile.GameFileID.Value); dgvMain.DataSource = new BindingListView <StatsBind>(GetStatsBind(stats)); dgvMain.ContextMenuStrip = m_menu; } else { dgvMain.DataSource = null; } }
private IGameProfile GetGameProfile(IGameFile gameFile) { if (gameFile.SettingsGameProfileID.HasValue) { var profile = DataSourceAdapter.GetGameProfiles(gameFile.GameFileID.Value).FirstOrDefault(x => x.GameProfileID == gameFile.SettingsGameProfileID.Value); if (profile != null) { return(profile); } } return((GameFile)gameFile); }