public static int get_ArenaBattleReportInfo(IntPtr l) { int result; try { DataSectionArenaBattleReport dataSectionArenaBattleReport = (DataSectionArenaBattleReport)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, dataSectionArenaBattleReport.ArenaBattleReportInfo); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ClearInitedData(IntPtr l) { int result; try { DataSectionArenaBattleReport dataSectionArenaBattleReport = (DataSectionArenaBattleReport)LuaObject.checkSelf(l); dataSectionArenaBattleReport.ClearInitedData(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { DataSectionArenaBattleReport o = new DataSectionArenaBattleReport(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetAllArenaBattleReports(IntPtr l) { int result; try { DataSectionArenaBattleReport dataSectionArenaBattleReport = (DataSectionArenaBattleReport)LuaObject.checkSelf(l); List <ArenaBattleReport> allArenaBattleReports = dataSectionArenaBattleReport.GetAllArenaBattleReports(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, allArenaBattleReports); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int InitArenaBattleReport(IntPtr l) { int result; try { DataSectionArenaBattleReport dataSectionArenaBattleReport = (DataSectionArenaBattleReport)LuaObject.checkSelf(l); ArenaBattleReport report; LuaObject.checkType <ArenaBattleReport>(l, 2, out report); dataSectionArenaBattleReport.InitArenaBattleReport(report); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_ArenaBattleReportInfo(IntPtr l) { int result; try { DataSectionArenaBattleReport dataSectionArenaBattleReport = (DataSectionArenaBattleReport)LuaObject.checkSelf(l); ArenaBattleReportUpdateCache arenaBattleReportInfo; LuaObject.checkType <ArenaBattleReportUpdateCache>(l, 2, out arenaBattleReportInfo); dataSectionArenaBattleReport.ArenaBattleReportInfo = arenaBattleReportInfo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_NextBattleReportIndex(IntPtr l) { int result; try { DataSectionArenaBattleReport dataSectionArenaBattleReport = (DataSectionArenaBattleReport)LuaObject.checkSelf(l); byte nextBattleReportIndex; LuaObject.checkType(l, 2, out nextBattleReportIndex); dataSectionArenaBattleReport.NextBattleReportIndex = nextBattleReportIndex; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int DirtyArenaBattleReport(IntPtr l) { int result; try { DataSectionArenaBattleReport dataSectionArenaBattleReport = (DataSectionArenaBattleReport)LuaObject.checkSelf(l); ulong battleReportInstanceId; LuaObject.checkType(l, 2, out battleReportInstanceId); dataSectionArenaBattleReport.DirtyArenaBattleReport(battleReportInstanceId); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }