void Start() { gm = GameObject.FindGameObjectWithTag("GameController").GetComponent <DataPersistance>(); mat.color = new Color(1.0f, 1.0f, 1.0f); if (gm.firstTimeLoading == false) { health = gm.getPlayerHealth(); } else { health = 3; gm.setPlayerScore(0); gm.firstTimeLoading = false; } gm.setPlayerHealth(health); gameOver = gameObject.GetComponent <SceneController>(); uiManager = UI.GetComponent <UI_Manager>(); PlayerPrefs.SetInt("HighScore", 0); }