public static Folder AppendCollisionAssets(UserAvatar avatar, string avatarType)
        {
            Folder collisionAssets;

            if (DEBUG_RAPID_ASSEMBLY)
            {
                collisionAssets = new Folder();
            }
            else
            {
                collisionAssets = AppendCharacterAssets(avatar, avatarType, "COLLISION");
            }

            // Replace the head mesh with a low-poly head
            DataModelMesh oldHeadMesh = collisionAssets.FindFirstChildOfClass <DataModelMesh>();

            if (oldHeadMesh != null)
            {
                oldHeadMesh.Destroy();
            }

            _ = new SpecialMesh()
            {
                MeshId   = "rbxassetid://582002794",
                MeshType = MeshType.FileMesh,
                Scale    = new Vector3(1, 1, 1),
                Offset   = new Vector3(),
                Parent   = collisionAssets
            };

            return(collisionAssets);
        }
        public static void OverwriteHead(DataModelMesh mesh, BasePart head)
        {
            Contract.Requires(mesh != null && head != null);
            DataModelMesh currentMesh = head.FindFirstChild <DataModelMesh>("Mesh");

            if (currentMesh != null)
            {
                currentMesh.Destroy();
            }

            mesh.Name   = "Mesh";
            mesh.Parent = head;

            // Apply Rthro adjustments
            Vector3Value[] overrides = mesh.GetChildrenOfType <Vector3Value>();

            foreach (Vector3Value overrider in overrides)
            {
                Attachment attachment = head.FindFirstChild <Attachment>(overrider.Name);
                if (attachment != null)
                {
                    CFrame cf = attachment.CFrame;
                    attachment.CFrame = new CFrame(overrider.Value) * (cf - cf.Position);
                }
            }

            // Move any extra instances into the Head.
            var extraInstances = mesh.GetChildren()
                                 .Except(overrides)
                                 .ToList();

            extraInstances.ForEach((inst) => inst.Parent = head);
        }
        public static void OverwriteHead(Instance asset, Part head)
        {
            DataModelMesh mesh        = (DataModelMesh)asset;
            DataModelMesh currentMesh = head.FindFirstChild <DataModelMesh>("Mesh");

            if (currentMesh != null)
            {
                currentMesh.Destroy();
            }
            mesh.Name   = "Mesh";
            mesh.Parent = head;
        }
示例#4
0
        public static Asset ResolveHeadMeshAsset(DataModelMesh mesh)
        {
            Contract.Requires(mesh != null);
            string result = "Default";

            if (mesh is BevelMesh)
            {
                BevelMesh bevelMesh = mesh as BevelMesh;
                BevelType bevelType = BevelType.Unknown;

                if (mesh is BlockMesh)
                {
                    bevelType = BevelType.Block;
                }
                else if (mesh is CylinderMesh)
                {
                    bevelType = BevelType.Cylinder;
                }

                Head match = Lookup.Keys
                             .Where((head) => bevelType == head.BevelType)
                             .Where((head) => head.FieldsMatchWith(bevelMesh))
                             .First();

                if (match != null)
                {
                    result = Lookup[match];
                }

                mesh.Scale = new Vector3(1, 1, 1);
            }

            else if (mesh is SpecialMesh)
            {
                SpecialMesh specialMesh = mesh as SpecialMesh;

                if (specialMesh.MeshType == MeshType.Sphere)
                {
                    result            = "Perfection";
                    specialMesh.Scale = new Vector3(1, 1, 1);
                }
            }

            if (result == "Default")
            {
                mesh.Scale /= new Vector3(1.25f, 1.25f, 1.25f);
            }

            return(Asset.FromResource("Meshes/Heads/" + result + ".mesh"));
        }
示例#5
0
        public static Mesh BakePart(Part part, Material material = null)
        {
            Mesh result = null;

            Asset meshAsset    = null;
            Asset textureAsset = null;

            Vector3 scale  = null;
            CFrame  offset = null;

            if (material != null)
            {
                material.LinkedTo     = part;
                material.Transparency = part.Transparency;
                material.Reflectance  = part.Reflectance;
            }

            if (part.Transparency < 1)
            {
                if (part.IsA("MeshPart"))
                {
                    MeshPart meshPart = (MeshPart)part;
                    if (meshPart.MeshID == null)
                    {
                        string partName = meshPart.Name;
                        if (StandardLimbs.ContainsKey(partName))
                        {
                            meshAsset = StandardLimbs[partName];
                        }
                    }
                    else
                    {
                        meshAsset = Asset.GetByAssetId(meshPart.MeshID);
                    }

                    if (meshPart.TextureID != null)
                    {
                        textureAsset = Asset.GetByAssetId(meshPart.TextureID);
                    }

                    scale  = meshPart.Size / meshPart.InitialSize;
                    offset = part.CFrame;
                }
                else
                {
                    offset = part.CFrame;

                    SpecialMesh specialMesh = part.FindFirstChildOfClass <SpecialMesh>();
                    if (specialMesh != null && specialMesh.MeshType == MeshType.FileMesh)
                    {
                        meshAsset = Asset.GetByAssetId(specialMesh.MeshId);
                        scale     = specialMesh.Scale;
                        offset   *= new CFrame(specialMesh.Offset);
                        if (material != null)
                        {
                            textureAsset         = Asset.GetByAssetId(specialMesh.TextureId);
                            material.VertexColor = specialMesh.VertexColor;
                        }
                    }
                    else
                    {
                        DataModelMesh legacy = part.FindFirstChildOfClass <DataModelMesh>();
                        if (legacy != null)
                        {
                            meshAsset = Head.ResolveHeadMeshAsset(legacy);
                            scale     = legacy.Scale;
                            offset   *= new CFrame(legacy.Offset);
                        }
                    }
                }
            }
            else
            {
                // Just give it a blank mesh to eat for now.
                result = new Mesh();
            }

            if (meshAsset != null)
            {
                if (material != null)
                {
                    material.TextureAsset = textureAsset;
                }

                result = FromAsset(meshAsset);
                result.BakeGeometry(scale, offset);
            }

            return(result);
        }
示例#6
0
        public static Mesh BakePart(BasePart part, ValveMaterial material = null)
        {
            Contract.Requires(part != null);
            Mesh result = null;

            Asset meshAsset    = null;
            Asset textureAsset = null;

            Vector3 scale  = null;
            CFrame  offset = null;

            if (material != null)
            {
                material.LinkedTo     = part;
                material.Reflectance  = part.Reflectance;
                material.Transparency = part.Transparency;
            }

            if (part.Transparency < 1)
            {
                if (part is MeshPart meshPart)
                {
                    string meshId = meshPart.MeshId;

                    if (meshId != null && meshId.Length > 0)
                    {
                        meshAsset = Asset.GetByAssetId(meshId);
                    }
                    else
                    {
                        string partName = meshPart.Name;
                        StandardLimbs.TryGetValue(partName, out meshAsset);
                    }

                    if (meshPart.TextureID != null)
                    {
                        textureAsset = Asset.GetByAssetId(meshPart.TextureID);
                    }

                    scale  = meshPart.Size / meshPart.InitialSize;
                    offset = part.CFrame;
                }
                else
                {
                    SpecialMesh specialMesh = part.FindFirstChildOfClass <SpecialMesh>();
                    offset = part.CFrame;

                    if (specialMesh != null && specialMesh.MeshType == MeshType.FileMesh)
                    {
                        meshAsset = Asset.GetByAssetId(specialMesh.MeshId);
                        offset   *= new CFrame(specialMesh.Offset);
                        scale     = specialMesh.Scale;

                        if (material != null)
                        {
                            textureAsset         = Asset.GetByAssetId(specialMesh.TextureId);
                            material.VertexColor = specialMesh.VertexColor;
                        }
                    }
                    else
                    {
                        DataModelMesh legacy = part.FindFirstChildOfClass <DataModelMesh>();

                        if (legacy != null)
                        {
                            meshAsset = Head.ResolveHeadMeshAsset(legacy);
                            offset   *= new CFrame(legacy.Offset);
                            scale     = legacy.Scale;
                        }
                    }
                }
            }
            else
            {
                // Just give it a blank mesh to eat for now.
                result = new Mesh();
            }

            if (meshAsset != null)
            {
                if (material != null)
                {
                    material.TextureAsset = textureAsset;
                }

                result = FromAsset(meshAsset);
                result.BakeGeometry(scale, offset);
            }

            return(result);
        }