void Awake() { Datasheet.SetLocation(typeof(BodyLoc), "data/global/excel/bodylocs.txt"); Datasheet.SetLocation(typeof(SoundInfo), "data/global/excel/Sounds.txt"); var dataLoader = new DataLoader(paths); loadProgress = dataLoader.LoadAll(); }
void Awake() { Materials.Initialize(); AudioManager.Initialize(); Datasheet.SetLocation(typeof(BodyLoc), "data/global/excel/bodylocs.txt"); Datasheet.SetLocation(typeof(SoundInfo), "data/global/excel/Sounds.txt"); var dataLoader = new DataLoader(paths); loadProgress = dataLoader.LoadAll(); ScreenMessage.Show("Loading... "); }