public override void EnterTask() { data = GameData <DataGuideTaskInfo> .dataMap[this.TaskId]; EventDispatch.AddListener <GameObject>(Events.DlgAddGuideEvent, this.OnUIOpenAddButtonEvent); //添加事件 this.ShowGuide(); }
public override void FinishTask() { this.EventButton.transform.SetParent(this.EventButtonTempParent); if (this.ShowView != null) { this.ShowView.transform.SetParent(this.EventButtonTempParent); } this.EventButtonTempParent = null; if (data.BtnTriggerType == (int)EButtonTriggerType.Click) { Selectable eventBtn = this.EventButton.GetComponent <Selectable>(); if (eventBtn != null) { if (eventBtn is Button) { (eventBtn as Button).onClick.RemoveListener(this.OnClick); } else { (eventBtn as Toggle).onValueChanged.RemoveListener(this.OnSelect); } } else { if (controller != null) { controller.onClickDown -= this.OnClick; controller.onClickUp -= this.OnClickUp; controller.onClickDown = null; controller.onClickUp = null; #if UNITY_ANDROID VoiceManager.Instance.StartSpeech(); #elif UNITY_IOS VoiceManager.Instance.StartSpeech_IOS(); #endif EventDispatch.Broadcast <bool>(Events.DlgTextShowMask, true); } } } this.controller = null; this.data = null; this.ShowView = null; base.FinishTask(); }