public override void addPopupMenu() { if (m_Component.popupMenuHandle == null) { return; } UPopupAction popupAction = new UPopupAction(); DataCenter.SNSDataManager.BuddyInfo buddy = LogicDataCenter.snsDataManager.getBuddyInfoByUserID(m_Component.Item.nUserID); bool isSameWorld = LogicDataCenter.snsDataManager.isSameGameWorld(buddy.Info.nUserID); popupAction.Add(UPopupItemDataBuddyChat.GetDescString(), new UPopupItemDataBuddyChat(buddy.Info.nUserID)); if (isSameWorld) { popupAction.Add(UPopupItemDataTeamRequest.GetDescString(), new UPopupItemDataTeamRequest((int)buddy.Info.dwPdbID)); popupAction.Add(UPopupItemDataTeamInvite.GetDescString(), new UPopupItemDataTeamInvite((int)buddy.Info.dwPdbID)); popupAction.Add(UPopupItemDataGetPlayerDetail.GetDescString(), new UPopupItemDataGetPlayerDetail((int)buddy.Info.dwPdbID)); popupAction.Add(UPopupItemDataKinInvite.GetDescString(), new UPopupItemDataKinInvite((int)buddy.Info.dwPdbID)); //popupAction.Add(UPopupItemDataRequestJoinBuddyKin.GetDescString(), new UPopupItemDataRequestJoinBuddyKin((int)buddy.Info.dwPdbID)); popupAction.Add(UPopupItemDataPrivateChat.GetDescString(), new UPopupItemDataPrivateChat(buddy.Info.szName)); } popupAction.Add(UPopupItemDataAddBlackList.GetDescString(), new UPopupItemDataAddBlackList(buddy.Info.nUserID, buddy.Info.szName)); popupAction.Add(UPopupItemDataAddFriend.GetDescString(), new UPopupItemDataAddFriend(buddy.Info.nUserID, buddy.Info.szName)); m_Component.popupMenuHandle.HandlePopupAction = popupAction; }
/// <summary> /// 显示主面板 /// </summary> public void updateMainPanel() { // 设置好友列表内容 Data.Clear(); foreach (var buddyGroup in LogicDataCenter.snsDataManager.getBuddyGroupList()) { // 添加一个好友分组 UBuddyGroupTreeViewDataSource data = new UBuddyGroupTreeViewDataSource(); data.nBuddyGroupID = buddyGroup.Info.nBuddyGroupID; data.Depth = 0; data.IsExpanded = buddyGroup.isExpanded; Data.Add(data); // 添加该好友分组下的好友 foreach (var buddy in LogicDataCenter.snsDataManager.getBuddyListByBuddyGroupID(buddyGroup.Info.nBuddyGroupID)) { data = new UBuddyGroupTreeViewDataSource(); data.nUserID = buddy.Info.nUserID; data.Depth = 1; Data.Add(data); } } setBuddyGroupTreeViewDataSource(); // 设置自己的信息 DataCenter.SNSDataManager.BuddyInfo myInfo = LogicDataCenter.snsDataManager.MyBuddyInfo; MyAvatar.sprite = USpriteManager.Instance.GetSprite(USpriteManager.ESpriteType.EST_PlayerHead, WndID.WND_ID_PLAYERFRAME, 2, 1); MyName.text = myInfo.Info.szName; MyStatus.text = LogicDataCenter.snsDataManager.getSelfStatusDesc(); }
/// <summary> /// 显示主面板 /// </summary> public void updateMainPanel() { // 设置好友列表内容 Data.Clear(); List <SNSDataManager.BuddyInfo> buddyList = null; bool isWarScene = GameLogicAPI.isInWarScene() > 0; foreach (var buddyGroup in LogicDataCenter.snsDataManager.getBuddyGroupList()) { // 战场中不显示附近的人分组信息 if (isWarScene && buddyGroup.Info.nBuddyGroupID == (int)EMSNS_BUDDYGROUP_ID.EMSNS_BUDDYGROUP_ID_NEARBY) { continue; } // 添加一个好友分组 UBuddyGroupTreeViewDataSource data = new UBuddyGroupTreeViewDataSource(); data.nBuddyGroupID = buddyGroup.Info.nBuddyGroupID; data.Depth = 0; data.IsExpanded = buddyGroup.isExpanded; Data.Add(data); // 添加该好友分组下的好友 buddyList = LogicDataCenter.snsDataManager.getBuddyListByBuddyGroupID(buddyGroup.Info.nBuddyGroupID); foreach (var buddy in buddyList) { data = new UBuddyGroupTreeViewDataSource(); data.nUserID = buddy.Info.nUserID; data.Depth = 1; Data.Add(data); } } setBuddyGroupTreeViewDataSource(); // 设置自己的信息 DataCenter.SNSDataManager.BuddyInfo myInfo = LogicDataCenter.snsDataManager.MyBuddyInfo; MyAvatar.sprite = USpriteManager.Instance.GetSprite(USpriteManager.ESpriteType.EST_PlayerHead, WndID.WND_ID_SNS_MAINPANEL, 1, 1); MyName.text = myInfo.Info.szName; MyStateText.text = LogicDataCenter.snsDataManager.getSelfStatusDesc(); MyStateIcon.sprite = USpriteManager.Instance.GetSprite(USpriteManager.ESpriteType.EST_GameState, WndID.WND_ID_SNS_MAINPANEL, UDefines.GetGameStateIconID(myInfo.Info.nStatus)); if (String.IsNullOrEmpty(myInfo.Info.szMood) == false) { MyMoodInputField.text = myInfo.Info.szMood; if (MoodTips != null) { MoodTips.SetText(UTooltipParamName.BodyText, myInfo.Info.szMood); MoodTips.tipPosition = TipPosition.MouseTopRightCorner; MoodTips.enabled = true; } } }
/// <summary> /// 双击好友,打开聊听窗口 /// </summary> public void openChatWnd() { if (ItemDepth > 0) { DataCenter.SNSDataManager.BuddyInfo buddyInfo = LogicDataCenter.snsDataManager.getBuddyInfoByUserID(Item.nUserID); SNSOpenChatWndMsgData msgData = new SNSOpenChatWndMsgData(); msgData.msgID = (int)WndMsgID.WND_MSG_SNS_SHOW_CHAT_WND; msgData.nSessionID = buddyInfo.Info.nUserID; UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_SNS_SHOW_CHAT_WND, msgData); } }
public override void addPopupMenu() { UPopupAction popupAction = new UPopupAction(); DataCenter.SNSDataManager.BuddyInfo buddy = LogicDataCenter.snsDataManager.getBuddyInfoByUserID(m_Component.Item.nUserID); bool isSameWorld = LogicDataCenter.snsDataManager.isSameGameWorld(buddy.Info.nUserID); popupAction.Add(UPopupItemDataAddFriend.GetDescString(), new UPopupItemDataAddFriend(buddy.Info.nUserID, buddy.Info.szName)); if (isSameWorld) { popupAction.Add(UPopupItemDataGetPlayerDetail.GetDescString(), new UPopupItemDataGetPlayerDetail((int)buddy.Info.dwPdbID)); } popupAction.Add(UPopupItemDataDelBuddy.GetDescString(), new UPopupItemDataDelBuddy(buddy.Info.nUserID, buddy.Info.szName)); m_Component.popupMenuHandle.HandlePopupAction = popupAction; }
public void onUpdateBuddyInfo() { DataCenter.SNSDataManager.BuddyInfo buddyInfo = LogicDataCenter.snsDataManager.getBuddyInfoByUserID(SessionID); BuddyAvatar.sprite = USpriteManager.Instance.GetSprite(USpriteManager.ESpriteType.EST_PlayerHead, WndID.WND_ID_PLAYERFRAME, 2, 1); BuddyName.text = buddyInfo.Info.szName; BuddyLevel.text = ULocalizationService.Instance.Get("UIView", "SNS", "Level") + buddyInfo.Info.nLevel; BuddyStatus.text = LogicDataCenter.snsDataManager.getBuddyStatusDesc(buddyInfo); if (buddyInfo.Info.nStatus == (byte)EMSNS_BUDDY_STATUS.EMSNS_BUDDY_STATUS_OFFLINE) { BuddyAvatar.AddNewMaterial(EUIShaderType.EST_Gray); } else { BuddyAvatar.ResetToDefaultMaterial(); } }
/// <summary> /// Updates the view. /// </summary> protected virtual void UpdateView() { if (ItemDepth > 0) // 显示好友 { DataCenter.SNSDataManager.BuddyInfo buddyInfo = LogicDataCenter.snsDataManager.getBuddyInfoByUserID(Item.nUserID); BuddyGroupTrans.gameObject.SetActive(false); BuddyInfoTrans.gameObject.SetActive(true); BuddyName.text = getBuddyName(buddyInfo); //BuddyStatus.text = buddyInfo.Info.szStatusStr; } else // 显示分组 { Text.text = Item.Name; BuddyGroupTrans.gameObject.SetActive(true); BuddyInfoTrans.gameObject.SetActive(false); } }
private void setBuddyInfoTooltips(DataCenter.SNSDataManager.BuddyInfo buddy) { UTooltipTrigger buddyInfoTooltipTrigger = m_Component.BuddyInfoTrans.gameObject.GetComponent <UTooltipTrigger>(); if (buddyInfoTooltipTrigger == null) { buddyInfoTooltipTrigger = m_Component.BuddyInfoTrans.gameObject.AddComponent <UTooltipTrigger>(ETooltipStyle.ETS_SNSBuddyInfo); buddyInfoTooltipTrigger.tipPosition = TipPosition.BottomLeftCorner; } int nWinPro = buddy.Info.nMatchNum > 0 ? (buddy.Info.nWinNum * 100 / buddy.Info.nMatchNum) : 0; buddyInfoTooltipTrigger.SetImage("Avatar", USpriteManager.Instance.GetSprite(USpriteManager.ESpriteType.EST_PlayerHead, WndID.WND_ID_SNS_MAINPANEL, 1, buddy.Info.nSex + 1)); buddyInfoTooltipTrigger.SetText("Name", buddy.Info.szName); buddyInfoTooltipTrigger.SetImage("RankIcon", USpriteManager.Instance.GetSprite(USpriteManager.ESpriteType.EST_RankImage, WndID.WND_ID_SNS_MAINPANEL, 2, buddy.Info.nRankIconID)); buddyInfoTooltipTrigger.SetText("RankName", buddy.Info.szRankName); buddyInfoTooltipTrigger.SetText("Clan", ULocalizationService.Instance.Get("UIView", "SNS", "Clan") + buddy.Info.szClan); buddyInfoTooltipTrigger.SetText("WinPro", ULocalizationService.Instance.Get("UIView", "SNS", "WinPro") + nWinPro + "%"); buddyInfoTooltipTrigger.SetText("MatchNum", ULocalizationService.Instance.Get("UIView", "SNS", "MatchNum") + buddy.Info.nMatchNum); buddyInfoTooltipTrigger.SetText("Status", LogicDataCenter.snsDataManager.getBuddyStatusDesc(buddy)); buddyInfoTooltipTrigger.SetText("ActorName", ULocalizationService.Instance.Get("UIView", "Common", "roleName") + ": " + buddy.Info.szName); buddyInfoTooltipTrigger.SetText("Mood", buddy.Info.szMood + " "); }
public virtual void addPopupMenu() { UPopupAction popupAction = new UPopupAction(); DataCenter.SNSDataManager.BuddyInfo buddy = LogicDataCenter.snsDataManager.getBuddyInfoByUserID(m_Component.Item.nUserID); bool isSameWorld = LogicDataCenter.snsDataManager.isSameGameWorld(buddy.Info.nUserID); popupAction.Add(UPopupItemDataBuddyChat.GetDescString(), new UPopupItemDataBuddyChat(buddy.Info.nUserID)); if (isSameWorld) { if (buddy.Info.nStatus != (int)ACTOR_GAME_STATE.GAME_STATE_OFFLINE) { popupAction.Add(UPopupItemDataTeamRequest.GetDescString(), new UPopupItemDataTeamRequest((int)buddy.Info.dwPdbID)); popupAction.Add(UPopupItemDataTeamInvite.GetDescString(), new UPopupItemDataTeamInvite((int)buddy.Info.dwPdbID)); } popupAction.Add(UPopupItemDataGetPlayerDetail.GetDescString(), new UPopupItemDataGetPlayerDetail((int)buddy.Info.dwPdbID)); //popupAction.Add(UPopupItemDataRequestJoinBuddyKin.GetDescString(), new UPopupItemDataRequestJoinBuddyKin((int)buddy.Info.dwPdbID)); popupAction.Add(UPopupItemDataKinInvite.GetDescString(), new UPopupItemDataKinInvite((int)buddy.Info.dwPdbID)); } if (buddy.Info.nStatus != (int)ACTOR_GAME_STATE.GAME_STATE_OFFLINE) { popupAction.Add(UPopupItemDataPrivateChat.GetDescString(), new UPopupItemDataPrivateChat(buddy.Info.szName)); if (GameLogicAPI.isMainMap((int)buddy.Info.dwSceneID)) { popupAction.Add(UPopupItemDataTransmitTo.GetDescString(), new UPopupItemDataTransmitTo(buddy.Info.dwWorldID, buddy.Info.dwServerID, buddy.Info.dwSceneID)); } } popupAction.Add(UPopupItemDataDelBuddy.GetDescString(), new UPopupItemDataDelBuddy(buddy.Info.nUserID, buddy.Info.szName)); popupAction.Add(UPopupItemDataUpdateRemark.GetDescString(), new UPopupItemDataUpdateRemark(buddy.Info.nUserID, buddy.Info.szName)); // 移动好友到分组 UListComponentItemDataPopup popupItem = new UListComponentItemDataPopup(_actionSelected: null, _listChildItems: new List <UListComponentItemDataPopupBase>()); Dictionary <int, string> buddyGroupList = new Dictionary <int, string>(); int nValidBuddyGroupCount = 0; foreach (var item in LogicDataCenter.snsDataManager.getBuddyGroupList()) { if (item.Info.nBuddyGroupID == (int)EMSNS_BUDDYGROUP_ID.EMSNS_BUDDYGROUP_ID_BLACKLIST || item.Info.nBuddyGroupID == (int)EMSNS_BUDDYGROUP_ID.EMSNS_BUDDYGROUP_ID_LastPlaying || item.Info.nBuddyGroupID == (int)EMSNS_BUDDYGROUP_ID.EMSNS_BUDDYGROUP_ID_NEARBY) { continue; } if (item.Info.nBuddyGroupID == LogicDataCenter.snsDataManager.getBuddyGroupID(buddy.Info.nUserID)) { continue; } popupItem.ItemChildItems.Add(new UPopupItemDataChangeBuddyGroup(buddy.Info.nUserID, item.Info.nBuddyGroupID, _strItemTypeName: item.Info.szBuddyGroupName)); nValidBuddyGroupCount++; } if (nValidBuddyGroupCount > 0) { popupAction.Add(ULocalizationService.Instance.Get("UIView", "PopupMenu", "ChangeBuddyGroup"), popupItem); } popupAction.Add(UPopupItemDataAddBlackList.GetDescString(), new UPopupItemDataAddBlackList(buddy.Info.nUserID, buddy.Info.szName)); m_Component.popupMenuHandle.HandlePopupAction = popupAction; }