//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); Maximum = data.maximum; Minimum = data.minimum; }
//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); Frequency = data.frequency; Amplitude = data.amplitude; }
//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); Scale = data.scaleValue; Bias = data.bias; }
//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); X = data.x; Y = data.y; Z = data.z; }
//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); Frequency = data.frequency; Power = data.power; Roughness = data.roughness; }
//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); Frequency = data.frequency; Lacunarity = data.lacunarity; OctaveCount = data.octaveCount; Persistence = data.persistence; Amplitude = data.amplitude; }
//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); Seed = data.seed; Frequency = data.frequency; Lacunarity = data.lacunarity; OctaveCount = data.octaveCount; Quality = data.quality; Amplitude = data.amplitude; }
//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); ControlPoints = GraphPoint.ToGraphPointList(data.controlPoints, overlayWindowRect); //Get position on graph from coordinate foreach (GraphPoint controlPoint in ControlPoints) { controlPoint.CalculateGraphPoint(); } }
//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); Seed = data.seed; Frequency = data.frequency; Displacement = data.displacement; UseDistance = data.useDistance; CellType = data.cellType; Coefficient = data.Coefficient; Amplitude = data.amplitude; }
//Used for setting data from saved file public override void SetData(Data.NodeData data) { base.SetData(data); Value = data.value; }