public NodeTreeNode(Data.NodeBase node, bool create_children = false) { if (node == null) { throw new Exception(); } Reading = false; Writing = false; Node = node; Text = node.Name; Checked = node.IsRendered; Node.IsRendered.OnChanged += OnChangedIsRendered; Node.Name.OnChanged += OnChangedName; Node.OnAfterAddNode += OnAfterAddNode; Node.OnAfterRemoveNode += OnAfterRemoveNode; Node.OnAfterExchangeNodes += OnAfterExchangeNodes; if (create_children) { for (int i = 0; i < Node.Children.Count; i++) { Nodes.Add(new NodeTreeNode(Node.Children[i], true)); } } }
public NodeTreeViewNode(NodeTreeView treeView, Data.NodeBase node, bool createChildren = false) { UniqueID = Manager.GetUniqueID(); id = "###" + UniqueID.ToString(); this.treeView = treeView; this.Node = node; if (createChildren) { for (int i = 0; i < node.Children.Count; i++) { var newNode = new NodeTreeViewNode(treeView, node.Children[i], true); Children.Add(newNode); } } AddEvent(false); }
public NodeTreeViewNode(NodeTreeView treeView, Data.NodeBase node, bool createChildren = false) { UniqueID = Manager.GetUniqueID(); id = "###" + UniqueID.ToString(); this.treeView = treeView; this.Node = node; node.OnAfterAddNode += OnAfterAddNode; node.OnAfterRemoveNode += OnAfterRemoveNode; node.OnAfterExchangeNodes += OnAfterExchangeNodes; if (createChildren) { for (int i = 0; i < node.Children.Count; i++) { var newNode = new NodeTreeViewNode(treeView, node.Children[i], true); Children.Add(newNode); } } }
public NodeTreeViewNode(Data.NodeBase node, bool createChildren = false) { var rand = new Random(); id = "###" + rand.Next(0xffff).ToString(); this.node = node; node.OnAfterAddNode += OnAfterAddNode; node.OnAfterRemoveNode += OnAfterRemoveNode; node.OnAfterExchangeNodes += OnAfterExchangeNodes; if (createChildren) { for (int i = 0; i < node.Children.Count; i++) { var newNode = new NodeTreeViewNode(node.Children[i], true); Children.Add(newNode); } } }
public NodeTreeNode(Data.NodeBase node, bool create_children = false) { if (node == null) { throw new Exception(); } Reading = false; Writing = false; Node = node; Text = node.Name; ImageIndex = 0; SelectedImageIndex = 0; Checked = node.IsRendered; Node.IsRendered.OnChanged += OnChangedIsRendered; Node.Name.OnChanged += OnChangedName; Node.OnAfterAddNode += OnAfterAddNode; Node.OnAfterRemoveNode += OnAfterRemoveNode; Node.OnAfterExchangeNodes += OnAfterExchangeNodes; if (Node is Data.Node) { var realNode = (Data.Node)Node; int renderType = (int)realNode.DrawingValues.Type.Value; ImageIndex = renderType; SelectedImageIndex = renderType; realNode.DrawingValues.Type.OnChanged += OnChangedRenderType; } if (create_children) { for (int i = 0; i < Node.Children.Count; i++) { Nodes.Add(new NodeTreeNode(Node.Children[i], true)); } } }
public NodeBaseValues(Data.NodeBase node) { this.node = node; }
public static ResourcePaths FindResourcePaths(Data.NodeBase node, Binary.ExporterVersion exporterVersion, ResourcePaths resources = null) { if (resources == null) { resources = new ResourcePaths(); } if (node is Data.Node) { var _node = node as Data.Node; if (IsRenderedNode(_node)) { // Enumulate used texture image paths if (_node.RendererCommonValues.Material.Value == Data.RendererCommonValues.MaterialType.Default) { var relative_path = _node.RendererCommonValues.ColorTexture.RelativePath; if (relative_path != string.Empty) { resources.ColorTextures.Add(_node.RendererCommonValues.ColorTexture); } if (exporterVersion >= Binary.ExporterVersion.Ver1600) { var alpha_relative_path = _node.AdvancedRendererCommonValuesValues.AlphaTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValuesValues.EnableAlphaTexture && alpha_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValuesValues.AlphaTextureParam.Texture); } var uvDistortion_relative_path = _node.AdvancedRendererCommonValuesValues.UVDistortionTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValuesValues.EnableUVDistortionTexture && uvDistortion_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValuesValues.UVDistortionTextureParam.Texture); } var blend_relative_path = _node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValues2Values.EnableBlendTexture && blend_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendTextureParam.Texture); var blend_alpha_relative_path = _node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendAlphaTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValues2Values.BlendTextureParams.EnableBlendAlphaTexture && blend_alpha_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendAlphaTextureParam.Texture); } var blend_uv_distortion_relative_path = _node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendUVDistortionTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValues2Values.BlendTextureParams.EnableBlendUVDistortionTexture && blend_uv_distortion_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendUVDistortionTextureParam.Texture); } } } } if (_node.RendererCommonValues.Material.Value == Data.RendererCommonValues.MaterialType.BackDistortion) { var relative_path = _node.RendererCommonValues.ColorTexture.RelativePath; if (relative_path != string.Empty) { resources.DistortionTextures.Add(_node.RendererCommonValues.ColorTexture); } if (exporterVersion >= Binary.ExporterVersion.Ver1600) { var alpha_relative_path = _node.AdvancedRendererCommonValuesValues.AlphaTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValuesValues.EnableAlphaTexture && alpha_relative_path != string.Empty) { resources.DistortionTextures.Add(_node.AdvancedRendererCommonValuesValues.AlphaTextureParam.Texture); } var uvDistortion_relative_path = _node.AdvancedRendererCommonValuesValues.UVDistortionTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValuesValues.EnableUVDistortionTexture && uvDistortion_relative_path != string.Empty) { resources.DistortionTextures.Add(_node.AdvancedRendererCommonValuesValues.UVDistortionTextureParam.Texture); } var blend_relative_path = _node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValues2Values.EnableBlendTexture && blend_relative_path != string.Empty) { resources.DistortionTextures.Add(_node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendTextureParam.Texture); var blend_alpha_relative_path = _node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendAlphaTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValues2Values.BlendTextureParams.EnableBlendAlphaTexture && blend_alpha_relative_path != string.Empty) { resources.DistortionTextures.Add(_node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendAlphaTextureParam.Texture); } var blend_uv_distortion_relative_path = _node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendUVDistortionTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValues2Values.BlendTextureParams.EnableBlendUVDistortionTexture && blend_uv_distortion_relative_path != string.Empty) { resources.DistortionTextures.Add(_node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendUVDistortionTextureParam.Texture); } } } } if (_node.RendererCommonValues.Material.Value == Data.RendererCommonValues.MaterialType.Lighting) { var path1 = _node.RendererCommonValues.ColorTexture.RelativePath; if (path1 != string.Empty) { resources.ColorTextures.Add(_node.RendererCommonValues.ColorTexture); } var path2 = _node.RendererCommonValues.NormalTexture.RelativePath; if (path2 != string.Empty) { resources.NormalTextures.Add(_node.RendererCommonValues.NormalTexture); } if (exporterVersion >= Binary.ExporterVersion.Ver1600) { var alpha_relative_path = _node.AdvancedRendererCommonValuesValues.AlphaTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValuesValues.EnableAlphaTexture && alpha_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValuesValues.AlphaTextureParam.Texture); } var uvDistortion_relative_path = _node.AdvancedRendererCommonValuesValues.UVDistortionTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValuesValues.EnableUVDistortionTexture && uvDistortion_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValuesValues.UVDistortionTextureParam.Texture); } var blend_relative_path = _node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValues2Values.EnableBlendTexture && blend_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendTextureParam.Texture); var blend_alpha_relative_path = _node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendAlphaTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValues2Values.BlendTextureParams.EnableBlendAlphaTexture && blend_alpha_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendAlphaTextureParam.Texture); } var blend_uv_distortion_relative_path = _node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendUVDistortionTextureParam.Texture.RelativePath; if (_node.AdvancedRendererCommonValues2Values.BlendTextureParams.EnableBlendUVDistortionTexture && blend_uv_distortion_relative_path != string.Empty) { resources.ColorTextures.Add(_node.AdvancedRendererCommonValues2Values.BlendTextureParams.BlendUVDistortionTextureParam.Texture); } } } } if (_node.RendererCommonValues.Material.Value == Data.RendererCommonValues.MaterialType.File) { string material_path = _node.RendererCommonValues.MaterialFile.Path.AbsolutePath; if (material_path != string.Empty) { resources.Materials.Add(_node.RendererCommonValues.MaterialFile.Path); var materialInfo = Core.ResourceCache.LoadMaterialInformation(material_path); var textures = _node.RendererCommonValues.MaterialFile.GetTextures(materialInfo).Where(_ => _.Item1 != null); foreach (var texture in textures) { var pathImage = texture.Item1.Value as Data.Value.PathForImage; var relative_path = pathImage.RelativePath; if (relative_path != string.Empty) { if (texture.Item2.Type == Utl.TextureType.Value) { resources.NormalTextures.Add(pathImage); } else { resources.ColorTextures.Add(pathImage); } } } } } // Enumulate used sound wave paths if (_node.SoundValues.Type.GetValue() == Data.SoundValues.ParamaterType.Use) { var relative_path = _node.SoundValues.Sound.Wave.RelativePath; if (relative_path != string.Empty) { resources.Sounds.Add(_node.SoundValues.Sound.Wave); } } // Enumulate used model data path if (_node.DrawingValues.Type.Value == Data.RendererValues.ParamaterType.Model) { var relative_path = _node.DrawingValues.Model.Model.RelativePath; if (relative_path != string.Empty) { resources.Models.Add(_node.DrawingValues.Model.Model); } } // Enumulate used material file path if (_node.RendererCommonValues.Material.Value == Data.RendererCommonValues.MaterialType.File) { var relative_path = _node.RendererCommonValues.MaterialFile.Path.RelativePath; if (relative_path != string.Empty) { resources.Materials.Add(_node.RendererCommonValues.MaterialFile.Path); } } } // Enumulate used model data path if (_node.GenerationLocationValues.Type.Value == Data.GenerationLocationValues.ParameterType.Model) { var relative_path = _node.GenerationLocationValues.Model.Model.RelativePath; if (relative_path != string.Empty) { resources.Models.Add(_node.GenerationLocationValues.Model.Model); } } } for (int i = 0; i < node.Children.Count; i++) { FindResourcePaths(node.Children[i], exporterVersion, resources); } return(resources); }
public ParameterTreeNode(Data.NodeBase node, Tuple35 <string, object>[] paramaters, ParameterTreeNode[] children) { Node = node; Parameters = paramaters; Children = children; }