示例#1
0
    public void Refresh()
    {
        if (!Topan.Network.isConnected)
        {
            return;
        }

        sortedPlayers = new List <NetPlayerInfo>();

        for (int i = 0; i < Topan.Network.connectedPlayers.Length; i++)
        {
            Topan.NetworkPlayer curPlayer = Topan.Network.connectedPlayers[i];
            NetPlayerInfo       npi       = new NetPlayerInfo();

            npi.realPlayer = curPlayer;
            npi.myKills    = (int)((UInt16)curPlayer.GetPlayerData("k", (UInt16)0));
            npi.myDeaths   = (int)((UInt16)curPlayer.GetPlayerData("d", (UInt16)0));
            npi.myHeads    = (int)((UInt16)curPlayer.GetPlayerData("h", (UInt16)0));
            npi.myScore    = (int)curPlayer.GetPlayerData("sc", 0);
            sortedPlayers.Add(npi);

            if (curPlayer.id == Topan.Network.player.id)
            {
                yourPlayer = npi;
            }
        }

        if (GeneralVariables.gameModeHasTeams)
        {
            int redIndex       = 0;
            int blueIndex      = 0;
            int redTotalScore  = 0;
            int blueTotalScore = 0;

            waitingForRed  = true;
            waitingForBlue = true;

            BotPlayer[] redBots = NetworkingGeneral.GetBotParticipants(0);
            for (int i = 0; i < redBots.Length; i++)
            {
                BotStats hisStats = BotManager.GetBotStats(redBots[i].index);

                NetPlayerInfo npi = new NetPlayerInfo();
                npi.botPlayer = redBots[i];
                npi.myKills   = hisStats.kills;
                npi.myDeaths  = hisStats.deaths;
                npi.myHeads   = hisStats.headshots;
                npi.myScore   = hisStats.score;
                sortedPlayers.Add(npi);
            }

            BotPlayer[] blueBots = NetworkingGeneral.GetBotParticipants(1);
            for (int i = 0; i < blueBots.Length; i++)
            {
                BotStats hisStats = BotManager.GetBotStats(blueBots[i].index);

                NetPlayerInfo npi = new NetPlayerInfo();
                npi.botPlayer = blueBots[i];
                npi.myKills   = hisStats.kills;
                npi.myDeaths  = hisStats.deaths;
                npi.myHeads   = hisStats.headshots;
                npi.myScore   = hisStats.score;
                sortedPlayers.Add(npi);
            }

            if (NetworkingGeneral.currentGameType.sortPlayersBy == SortPlayersBy.Kills)
            {
                sortedPlayers.Sort((p1, p2) => p2.myKills.CompareTo(p1.myKills));
            }
            else if (NetworkingGeneral.currentGameType.sortPlayersBy == SortPlayersBy.Score)
            {
                sortedPlayers.Sort((p1, p2) => p2.myScore.CompareTo(p1.myScore));
            }

            tdmSubheader.text = NetworkingGeneral.currentGameType.typeName + " [" + Topan.Network.GameName + "]";
            for (int i = 0; i < sortedPlayers.Count; i++)
            {
                NetPlayerInfo current = sortedPlayers[i];
                if (current.botPlayer == null && current.realPlayer == null)
                {
                    continue;
                }

                if (current.myInfo == null)
                {
                    continue;
                }

                int   kills  = current.myKills;
                int   deaths = current.myDeaths;
                int   score  = current.myScore;
                float kd     = (deaths > 0) ? ((float)kills / (float)deaths) : kills;

                UserStatsGUI usg = null;
                if (current.myTeam == 0)
                {
                    if (redIndex >= 8)
                    {
                        continue;
                    }

                    waitingForRed = false;
                    usg           = redTeam[redIndex];
                    usg.gameObject.SetActive(true);
                    redTotalScore += score;
                    redIndex++;
                }
                else if (current.myTeam == 1)
                {
                    if (blueIndex >= 8)
                    {
                        continue;
                    }

                    waitingForBlue = false;
                    usg            = blueTeam[blueIndex];
                    usg.gameObject.SetActive(true);
                    blueTotalScore += score;
                    blueIndex++;
                }

                int thisListIndex = (current.myTeam == 0) ? redIndex : blueIndex;

                string clanNameFinal = (current.myInfo.clan != "") ? ((current.thisPlayerIsBot) ? DarkRef.ClanColor(true) + "(" + current.myInfo.clan + ")[-] " : DarkRef.ClanColor(false) + "[" + current.myInfo.clan + "][-] ") : "";
                usg.SetInfo(current.myInfo.rank.ToString(),
                            clanNameFinal + current.myInfo.username,
                            kills.ToString(),
                            deaths.ToString(),
                            kd.ToString("F2"),
                            current.myHeads.ToString(),
                            score.ToString(),
                            ((current.thisPlayerIsBot) ? Topan.Network.server.GetPlayerData("ping", 0).ToString() : current.realPlayer.GetPlayerData("ping", 0)).ToString(),
                            (!current.thisPlayerIsBot && current.realPlayer == Topan.Network.player),
                            (thisListIndex % 2 == 0));
            }

            if (redIndex < 7)
            {
                for (int i = redIndex; i < 8; i++)
                {
                    redTeam[i].gameObject.SetActive(false);
                }
            }

            if (blueIndex < 7)
            {
                for (int i = blueIndex; i < 8; i++)
                {
                    blueTeam[i].gameObject.SetActive(false);
                }
            }

            try
            {
                tkRed  = (UInt16)Topan.Network.GetServerInfo("rTK");
                tkBlue = (UInt16)Topan.Network.GetServerInfo("bTK");
                tdRed  = (UInt16)Topan.Network.GetServerInfo("rTD");
                tdBlue = (UInt16)Topan.Network.GetServerInfo("bTD");
            }
            catch
            {
                tkRed  = 0;
                tkBlue = 0;
                tdRed  = 0;
                tdBlue = 0;
            }

            string redTotal = "Total Kills: " + tkRed;
            redTotal += "\n" + "Total Deaths: " + tdRed;
            float redKD = (tdRed > 0) ? ((float)tkRed / (float)tdRed) : tkRed;
            redTotal += "\n" + "Total K/D: " + redKD.ToString("F2");
            redTotal += "\n" + "Team Score: " + redTotalScore.ToString();
            redTotal += "\n----------------";
            redTotal += "\n" + "Team Captures: 0"; //Placeholder, captures if capture the flag, defuses if demolition.

            string blueTotal = "Total Kills: " + tkBlue;
            blueTotal += "\n" + "Total Deaths: " + tdBlue;
            float blueKD = (tdBlue > 0) ? ((float)tkBlue / (float)tdBlue) : tkBlue;
            blueTotal += "\n" + "Total K/D: " + blueKD.ToString("F2");
            blueTotal += "\n" + "Team Score: " + blueTotalScore.ToString();
            blueTotal += "\n----------------";
            blueTotal += "\n" + "Team Captures: 0"; //Placeholder, captures if capture the flag, defuses if demolition.

            totalStatsRed.text  = redTotal;
            totalStatsBlue.text = blueTotal;

            roundVictoryStats.text = "[CE1C1C](RED)[-] " + (byte)Topan.Network.GetServerInfo("rVic") + " [A0A0A0]|[-] " + (byte)Topan.Network.GetServerInfo("bVic") + " [2546A5](BLUE)[-]";
        }
        else
        {
            int currentIndex = 0;
            int yourIndex    = 1;

            for (int i = 0; i < BotManager.allBotPlayers.Length && i < GeneralVariables.Networking.botCount; i++)
            {
                BotStats hisStats = BotManager.GetBotStats(i);

                NetPlayerInfo npi = new NetPlayerInfo();
                npi.botPlayer = BotManager.allBotPlayers[i];
                npi.myKills   = hisStats.kills;
                npi.myDeaths  = hisStats.deaths;
                npi.myHeads   = hisStats.headshots;
                npi.myScore   = hisStats.score;
                sortedPlayers.Add(npi);
            }

            if (NetworkingGeneral.currentGameType.sortPlayersBy == SortPlayersBy.Kills)
            {
                sortedPlayers.Sort((p1, p2) => p2.myKills.CompareTo(p1.myKills));
            }
            else if (NetworkingGeneral.currentGameType.sortPlayersBy == SortPlayersBy.Score)
            {
                sortedPlayers.Sort((p1, p2) => p2.myScore.CompareTo(p1.myScore));
            }

            dmSubheader.text = NetworkingGeneral.currentGameType.typeName + " [" + Topan.Network.GameName + "]";
            for (int i = 0; i < sortedPlayers.Count; i++)
            {
                NetPlayerInfo current = sortedPlayers[i];
                if (current.botPlayer == null && current.realPlayer == null)
                {
                    continue;
                }

                if (current.myInfo == null)
                {
                    continue;
                }

                int   kills  = current.myKills;
                int   deaths = current.myDeaths;
                int   score  = current.myScore;
                float kd     = (deaths > 0) ? ((float)kills / (float)deaths) : kills;

                UserStatsGUI usg = null;

                if (currentIndex >= 16)
                {
                    continue;
                }

                usg = individuals[currentIndex];
                usg.gameObject.SetActive(true);
                currentIndex++;

                if (!current.thisPlayerIsBot && current.realPlayer == Topan.Network.player)
                {
                    yourIndex = i;
                }

                string clanNameFinal = (current.myInfo.clan != "") ? ((current.thisPlayerIsBot) ? DarkRef.ClanColor(true) + "(" + current.myInfo.clan + ")[-] " : DarkRef.ClanColor(false) + "[" + current.myInfo.clan + "][-] ") : "";
                usg.SetInfo(current.myInfo.rank.ToString(),
                            clanNameFinal + current.myInfo.username,
                            kills.ToString(),
                            deaths.ToString(),
                            kd.ToString("F2"),
                            current.myHeads.ToString(),
                            score.ToString(),
                            ((current.thisPlayerIsBot) ? Topan.Network.server.GetPlayerData("ping", 0).ToString() : current.realPlayer.GetPlayerData("ping", 0)).ToString(),
                            (!current.thisPlayerIsBot && current.realPlayer == Topan.Network.player),
                            (currentIndex % 2 == 0));
            }

            if (currentIndex < 15)
            {
                for (int i = currentIndex; i < 16; i++)
                {
                    individuals[i].gameObject.SetActive(false);
                }
            }

            tkRed  = 0;
            tkBlue = 0;
            tdRed  = 0;
            tdBlue = 0;

            yourPlace.text = "You're in " + DarkRef.OrdinalIndicatorFormat(yourIndex + 1) + " place";
        }

        refreshTimer += refreshTime;
    }