void Update() { try { danger = GameObject.Find("HUD4").GetComponent <DangerScript>(); } catch { Debug.Log("Nie pobrano"); } }
// Use this for initialization void Start() { nowHp = startHp; nowMood = startMood; nowTime = LimitTime; clockLong = GameObject.Find("Long").transform; clockShort = GameObject.Find("Short").transform; hpBar = GameObject.Find("HpBar").transform; moodBar = GameObject.Find("MoodBar").transform; sendData = GameObject.Find("SendData"); sendScript = sendData.GetComponent <SendDataScript>(); danger = GameObject.Find("Danger"); dangerScript = danger.GetComponent <DangerScript>(); //tage = GameObject.Find("target0"); }