private void OnDamagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { Player killerPlayer = PlayerTool.getPlayer(parameters.killer); if (killerPlayer is null) { return; } if (killerPlayer.equipment.asset is null) { return; } if (killerPlayer.equipment.asset.id != 1447) { return; } CSteamID playerId = parameters.player.channel.owner.playerID.steamID; parameters.damage = 0; if (!TrackedPlayers.ContainsKey(playerId)) { AddTrackedPlayer(playerId); } else { TrackedPlayers[playerId] = 30000; } }
private static void OnDamagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { if (GodPlayers.Contains(parameters.player.channel.owner)) { shouldAllow = false; } }
private void OnDamagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { if (GetState() != RoundState.LIVE) { shouldAllow = false; } }
public void OnPlayerDamaged(ref DamagePlayerParameters parameter, ref bool allow) { if (Configuration.Instance.InvertCycle) { if (LightingManager.isDaytime) { allow = true; } else if (LightingManager.isFullMoon || LightingManager.isNighttime) { allow = false; } } else if (!Configuration.Instance.InvertCycle) { if (LightingManager.isDaytime) { allow = false; } else if (LightingManager.isFullMoon || LightingManager.isNighttime) { allow = true; } } }
private void DamagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { var killerPlayer = PlayerTool.getPlayer(parameters.killer); if (!parameters.player.life.isDead && killerPlayer != null && killerPlayer != parameters.player && !Configuration.Instance.AllowCombat) { this.StartPlayerCombat(parameters.killer); this.StartPlayerCombat(parameters.player.channel.owner.playerID.steamID); } }
static void newOnDamage(ref DamagePlayerParameters p, ref bool shouldAllow) { if (p.player) { var f = p.player.GetComponent <UnturnedPlayerFeatures>(); if (f && f.GodMode) { shouldAllow = false; return; } } onDamage(p.player, ref p.cause, ref p.limb, ref p.killer, ref p.direction, ref p.damage, ref p.times, ref shouldAllow); }
private void DamageToolOnDamagePlayerRequested(ref DamagePlayerParameters parameters, ref bool allow) { var target = parameters.player.channel.owner.playerID.steamID; if (Config.AllowPvP) { return; } if (!PlayersController.Contains(target)) { return; } FinishTeleportTask(target); UnturnedChat.Say(target, Translate("pvp_mode"), Color.yellow); }
private void DamageToolOndamagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldallow) { if ((parameters.cause != EDeathCause.GUN && parameters.cause != EDeathCause.MELEE) || !shouldallow) { return; } var playerParameters = parameters; foreach (InventorySearch search in parameters.player.inventory.search(EItemType.GUN).Where(search => search.jar.interactableItem.item.id == playerParameters.player.equipment.itemID)) { playerParameters.player.inventory.askDropItem(UnturnedPlayer.FromPlayer(playerParameters.player).CSteamID, search.page, search.jar.x, search.jar.y); } UnturnedChat.Say(UnturnedPlayer.FromPlayer(parameters.player), "You dropped your weapon as you have been disabled by " + UnturnedPlayer.FromCSteamID(parameters.killer).DisplayName); }
private void DamageTool_damagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { UnturnedPlayer player = UnturnedPlayer.FromPlayer(parameters.player); if (player.GetPermissions().Any((Permission e) => e.Name == this.Configuration.Instance.bertarafEdilecekYetki)) { return; } if (parameters.killer != CSteamID.Nil && base.Configuration.Instance.buSilahlarKesinÖldürsün.Contains(UnturnedPlayer.FromCSteamID(parameters.killer).Player.equipment.asset.id)) { return; } if (base.Configuration.Instance.Yerde_Vur_Ölsün && this.woundeds.Any((Wounded e) => e.Id == player.CSteamID)) { this.Öldür(player.CSteamID); return; } EDeathCause cause = parameters.cause; if ((cause == EDeathCause.ROADKILL && !base.Configuration.Instance.araçlaEzdiğindeÖl) || (cause == EDeathCause.MISSILE && !base.Configuration.Instance.füzeAttığındaÖl)) { shouldAllow = false; if (!this.woundeds.Any((Wounded e) => e.Id == player.CSteamID)) { this.Yarala(player); } return; } if (this.woundeds.Any((Wounded e) => e.Id == player.CSteamID)) { shouldAllow = false; return; } float num = float.Parse(player.Health.ToString()) - parameters.damage; if (num <= 0f || num <= base.Configuration.Instance.kaçCandaDüşsün) { this.Yarala(player); shouldAllow = false; player.Player.life.channel.send("tellHealth", ESteamCall.OWNER, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[] { base.Configuration.Instance.yereDüştüğündeKaçCanıOlsun }); return; } }
private void DamageTool_damagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { if (shouldAllow) { if (parameters.player != null) { switch (parameters.cause) { case EDeathCause.ACID: { ItemAsset top, pants; var clothing = parameters.player.clothing; if (clothing.shirt > 0) { top = clothing.shirtAsset; } else { top = null; } if (clothing.pants > 0) { pants = clothing.pantsAsset; } else { pants = null; } if (top != null && pants != null) { if (Plugin.HasCustomData(top.GUID, Name) && Plugin.HasCustomData(pants.GUID, Name)) { parameters.times *= 0f; } } } break; } } } }
private void DamageTool_damagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { if (!shouldAllow) { return; } Player killer; if (parameters.killer != CSteamID.Nil) { killer = PlayerTool.getPlayer(parameters.killer); if (killer == null) { return; } perform(killer, parameters.damage, parameters.times, killer.equipment.asset); } }
private void DamageTool_damagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { if (!Dummies.ContainsKey(parameters.player.channel.owner.playerID.steamID)) { return; } float totalTimes = parameters.times; if (parameters.respectArmor) { totalTimes *= DamageTool.getPlayerArmor(parameters.limb, parameters.player); } if (parameters.applyGlobalArmorMultiplier) { totalTimes *= Provider.modeConfigData.Players.Armor_Multiplier; } byte totalDamage = (byte)Mathf.Min(255, parameters.damage * totalTimes); ChatManager.say(parameters.killer, $"Amount damage to dummy: {totalDamage}", Color.green); shouldAllow = false; }
private static void DamageToolOnDamagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { OnPlayerDamaged?.TryInvoke(parameters, shouldAllow); }
private void DamagePlayerRequested(ref DamagePlayerParameters parameters, ref bool shouldAllow) { UnturnedPlayer user = UnturnedPlayer.FromPlayer(parameters.player); if (parameters.cause == EDeathCause.MELEE) { if (!Configuration.Instance.Allow_melee_damage) { shouldAllow = false; } } else if (parameters.cause == EDeathCause.GUN) { if (!Configuration.Instance.Allow_gun_damage) { shouldAllow = false; return; } } else if (parameters.cause == EDeathCause.VEHICLE) { if (!Configuration.Instance.Allow_vehicle_damage) { return; } if (parameters.damage >= 20) { user.Player.life.serverSetLegsBroken(true); } else if (parameters.damage >= 50 && parameters.damage < user.Health) { user.Player.life.serverSetLegsBroken(true); user.Player.stance.stance = SDG.Unturned.EPlayerStance.PRONE; } else if (parameters.damage >= user.Health) { user.Heal(100); parameters.damage = 85; user.Player.life.serverSetLegsBroken(true); user.Player.stance.stance = SDG.Unturned.EPlayerStance.PRONE; } } if (parameters.damage >= user.Health) { return; } int per = random.Next(1, 101); switch (parameters.limb) { case ELimb.LEFT_LEG: if (per > Configuration.Instance.Percentage_break_leg) { user.Player.life.serverSetLegsBroken(true); } break; case ELimb.RIGHT_LEG: if (per > Configuration.Instance.Percentage_break_leg) { user.Player.life.serverSetLegsBroken(true); } break; case ELimb.LEFT_HAND: if (per > Configuration.Instance.Percentage_drop_gun) { user.Player.equipment.dequip(); //user.Player.inventory.sendDropItem(user.Player.equipment.equippedPage, user.Player.equipment.equipped_x, user.Player.equipment.equipped_y); } break; case ELimb.RIGHT_HAND: if (per > Configuration.Instance.Percentage_drop_gun) { user.Player.equipment.dequip(); //user.Player.inventory.sendDropItem(user.Player.equipment.equippedPage, user.Player.equipment.equipped_x, user.Player.equipment.equipped_y); } break; } if (parameters.damage > 10 && parameters.damage < 25) { StartCoroutine(SlowPlayer(user.Player, 0.8f, Configuration.Instance.Slow_after_damage_time)); } else if (parameters.damage > 25 && parameters.damage < 50) { StartCoroutine(SlowPlayer(user.Player, 0.6f, Configuration.Instance.Slow_after_damage_time)); } else if (parameters.damage > 50) { StartCoroutine(SlowPlayer(user.Player, 0.4f, Configuration.Instance.Slow_after_damage_time)); } }