public void FillScreenWithCurrentSettings(NodeAddedEvent e, DamageInfoSettingsNode checkboxNode, [JoinAll] SingleNode <GameTankSettingsComponent> settings)
 {
     checkboxNode.checkbox.IsChecked = settings.component.DamageInfoEnabled;
 }
 public void ChangeDamageInfoEnabledSettings(CheckboxEvent e, DamageInfoSettingsNode checkboxNode, [JoinAll] SingleNode <GameTankSettingsComponent> settings)
 {
     settings.component.DamageInfoEnabled = checkboxNode.checkbox.IsChecked;
     base.ScheduleEvent(new SettingsChangedEvent <GameTankSettingsComponent>(settings.component), settings);
 }