示例#1
0
    public void DamageCauseSignalDetected(EventArgs args)
    {
        damageEffect.Trigger(this);

        if (args is SensorEventArgs && ((SensorEventArgs)args).associatedPointerPayload.position != null)
        {
            Vector3 pos = _camera.ScreenToWorldPoint(((SensorEventArgs)args).associatedPointerPayload.position);
            Instantiate(damageVFX, new Vector3(pos.x, pos.y, damageVFX.transform.position.z), Quaternion.identity);
        }
    }