internal static void Init() { if (Menu.GetBool("KillStealQ") && Q.IsReady()) { foreach ( var target in HeroManager.Enemies.Where(x => x.Check(Q.Range) && x.Health < DamageCalculate.GetQDamage(x))) { if (target.IsValidTarget(Q.Range)) { Q.CastOnUnit(target, true); } } } if (Menu.GetBool("KillStealE") && E.IsReady()) { foreach ( var target in HeroManager.Enemies.Where(x => x.Check(E.Range + EWidth) && x.Health < DamageCalculate.GetEDamage(x))) { if (target.IsValidTarget(E.Range + EWidth - 100)) { SpellManager.CastE(target); } } } }
internal static void Init() { if (SpellManager.isCastingUlt && !Menu.GetBool("KillStealCancel")) { return; } foreach ( var target in HeroManager.Enemies.Where(x => !x.IsDead && !x.IsZombie && x.IsValidTarget(E.Range + 300)) .OrderBy(x => x.Health)) { if (target.Check(E.Range + 300)) { if (target.Health < DamageCalculate.GetQDamage(target) && Menu.GetBool("KillStealQ") && Q.IsReady() && target.IsValidTarget(Q.Range)) { if (SpellManager.isCastingUlt) { SpellManager.CancelUlt(true); Q.CastOnUnit(target, true); return; } Q.CastOnUnit(target, true); return; } if (target.Health < DamageCalculate.GetEDamage(target) && Menu.GetBool("KillStealE") && E.IsReady()) { if (target.DistanceToPlayer() <= E.Range + 130) { var pos = Me.Position.Extend(target.Position, target.DistanceToPlayer() + 130); if (SpellManager.isCastingUlt) { SpellManager.CancelUlt(true); E.Cast(pos, true); return; } E.Cast(pos, true); return; } if (target.IsValidTarget(E.Range)) { if (SpellManager.isCastingUlt) { SpellManager.CancelUlt(true); E.Cast(target, true); return; } E.Cast(target, true); return; } } if (target.Health < DamageCalculate.GetQDamage(target) + DamageCalculate.GetEDamage(target) && Menu.GetBool("KillStealQ") && Menu.GetBool("KillStealE") && Q.IsReady() && E.IsReady() && target.IsValidTarget(E.Range)) { if (SpellManager.isCastingUlt) { SpellManager.CancelUlt(true); Q.CastOnUnit(target, true); E.Cast(target, true); return; } Q.CastOnUnit(target, true); E.Cast(target, true); return; } if (target.Health < DamageCalculate.GetPassiveDamage(target) + DamageCalculate.GetEDamage(target) && Menu.GetBool("KillStealE") && E.IsReady() && Daggers.Any( x => x.Dagger.IsValid && x.Position.Distance(target.Position) <= SpellManager.PassiveRange && x.Position.DistanceToPlayer() <= E.Range)) { foreach ( var obj in Daggers.Where(x => x.Position.Distance(target.Position) <= SpellManager.PassiveRange) .OrderBy(x => x.Position.Distance(target.Position))) { if (obj.Dagger != null && obj.Dagger.IsValid && obj.Position.DistanceToPlayer() <= E.Range) { if (SpellManager.isCastingUlt) { SpellManager.CancelUlt(true); E.Cast(obj.Position, true); LeagueSharp.Common.Utility.DelayAction.Add(100 + Game.Ping, () => E.Cast(target, true)); return; } E.Cast(obj.Position, true); LeagueSharp.Common.Utility.DelayAction.Add(100 + Game.Ping, () => E.Cast(target, true)); return; } } } } } }