public void LoadDailyReward() { DailyRewardDataCollection rewardData = LoadResourceController.GetDailyRewardDataCollection(); var _data = CSVReader.Read(LoadResourceController.LoadFromResource <TextAsset>(CsvPath.CSV_PATH, CsvPath.FN_DAILY_REWARD)); rewardData.ParseData(_data); }
public void InitData() { dailyReward = LoadResourceController.GetDailyRewardDataCollection(); dataPlayer = GameMgr.Ins.dataPlayer.playerDailyReward; dataMoney = GameMgr.Ins.dataPlayer.playerMoney; currentDay = dataPlayer.GetCurrentDay(); dataCondition = dataPlayer.GetDailyRewardElementData(); timeView = Instantiate(timeView, timeViewParents); }