void Awake() { dfUnity = DaggerfallUnity.Instance; audioSource = GetComponent <AudioSource>(); audioSource.spatialBlend = 0; dfAudioSource = GetComponent <DaggerfallAudioSource>(); dfSongPlayer = GetComponent <DaggerfallSongPlayer>(); dfPauseOptionsWindow = new DaggerfallPauseOptionsWindow(uiManager); dfCharacterSheetWindow = new DaggerfallCharacterSheetWindow(uiManager); dfInventoryWindow = new DaggerfallInventoryWindow(uiManager); dfControlsWindow = new DaggerfallControlsWindow(uiManager); dfJoystickControlsWindow = new DaggerfallJoystickControlsWindow(uiManager); dfUnityMouseControlsWindow = new DaggerfallUnityMouseControlsWindow(uiManager); dfTravelMapWindow = new DaggerfallTravelMapWindow(uiManager); dfAutomapWindow = new DaggerfallAutomapWindow(uiManager); dfBookReaderWindow = new DaggerfallBookReaderWindow(uiManager); dfQuestJournalWindow = new DaggerfallQuestJournalWindow(uiManager); dfTalkWindow = new DaggerfallTalkWindow(uiManager); dfSpellBookWindow = new DaggerfallSpellBookWindow(uiManager); dfSpellMakerWindow = new DaggerfallSpellMakerWindow(uiManager); dfCourtWindow = new DaggerfallCourtWindow(uiManager); dfExteriorAutomapWindow = new DaggerfallExteriorAutomapWindow(uiManager); dfQuestInspector = new QuestMachineInspectorWindow(uiManager); Questing.Actions.GivePc.OnOfferPending += GivePc_OnOfferPending; SetupSingleton(); }
public void travelMapInterceptor(object sender, EventArgs e) { var manager = (UserInterfaceManager)sender; var window = manager.TopWindow; Debug.Log("top window: " + window); if (window != null && !travelMap.IsShowing && window.GetType() == typeof(DaggerfallTravelMapWindow)) { DaggerfallTravelMapWindow originalTravelMap = window as DaggerfallTravelMapWindow; // check if the travel map was brought up to check for a destination for teleportation and let it proceed if yes. var isTeleportation = originalTravelMap.GetType().GetField("teleportationTravel", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance); if ((bool)isTeleportation.GetValue(originalTravelMap)) { return; } // check if the travel map received a goto order from the journal link and replicate if yes var gotoLocation = (string)originalTravelMap.GetType().GetField("gotoLocation", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance).GetValue(originalTravelMap); if (gotoLocation != null) { var gotoRegion = (int)originalTravelMap.GetType().GetField("gotoRegion", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance).GetValue(originalTravelMap); travelMap.GotoLocation(gotoLocation, gotoRegion); } originalTravelMap.CloseWindow(); // if a destination was picked, ask whether to resume or open map if (destinationName != null) { DaggerfallMessageBox confirmTravelBox = new DaggerfallMessageBox(manager, DaggerfallMessageBox.CommonMessageBoxButtons.YesNo, "Resume travel to " + destinationName + "?", manager.TopWindow); confirmTravelBox.OnButtonClick += (_sender, button) => { if (button == DaggerfallMessageBox.MessageBoxButtons.Yes) { _sender.CloseWindow(); StartFastTravel(destinationSummary); } else { manager.PopWindow(); manager.PushWindow(travelMap); } }; confirmTravelBox.Show(); } else { manager.PushWindow(travelMap); } } }
void Awake() { dfUnity = DaggerfallUnity.Instance; audioSource = GetComponent <AudioSource>(); audioSource.spatialBlend = 0; dfAudioSource = GetComponent <DaggerfallAudioSource>(); dfSongPlayer = GetComponent <DaggerfallSongPlayer>(); dfPauseOptionsWindow = new DaggerfallPauseOptionsWindow(uiManager); dfCharacterSheetWindow = new DaggerfallCharacterSheetWindow(uiManager); dfInventoryWindow = new DaggerfallInventoryWindow(uiManager); dfTravelMapWindow = new DaggerfallTravelMapWindow(uiManager); dfAutomapWindow = new DaggerfallAutomapWindow(uiManager); dfExteriorAutomapWindow = new DaggerfallExteriorAutomapWindow(uiManager); dfQuestInspector = new QuestMachineInspectorWindow(uiManager); SetupSingleton(); }
void Awake() { dfUnity = DaggerfallUnity.Instance; audioSource = GetComponent <AudioSource>(); audioSource.spatialBlend = 0; dfAudioSource = GetComponent <DaggerfallAudioSource>(); dfPauseOptionsWindow = new DaggerfallPauseOptionsWindow(uiManager); dfPauseOptionsWindow.OnClose += PauseOptionsDialog_OnClose; dfCharacterSheetWindow = new DaggerfallCharacterSheetWindow(uiManager); dfCharacterSheetWindow.OnClose += CharacterSheetWindow_OnClose; dfInventoryWindow = new DaggerfallInventoryWindow(uiManager); dfInventoryWindow.OnClose += InventoryWindow_OnClose; dfTravelMapWindow = new DaggerfallTravelMapWindow(uiManager); SetupSingleton(); PostMessage(startupMessage); }
public TravelOptionsPopUp(IUserInterfaceManager uiManager, IUserInterfaceWindow previousWindow = null, DaggerfallTravelMapWindow travelWindow = null) : base(uiManager, previousWindow, travelWindow) { }