private void buttonReview_Click(object sender, EventArgs e) { if (mDXSound == null) { mDXSound = new DXSound(this); } mDXSound.StartPlaying(mDXSound.CapturedStream); }
public void StartRecording() { if(mDXSound==null) mDXSound = new DXSound(this); mDXSound.StartRecording(0); buttonStop.Visible = true; layoutReviewButtons.Visible = false; layoutReviewButtons.Enabled = false; }
private void buttonCancel_Click(object sender, EventArgs e) { if (mDXSound == null) { mDXSound = new DXSound(this); } mDXSound.StopPlaying(); OnRecordingCanceled(sender, e); }
public void StartRecording() { if (mDXSound == null) { mDXSound = new DXSound(this); } mDXSound.StartRecording(0); buttonStop.Visible = true; layoutReviewButtons.Visible = false; layoutReviewButtons.Enabled = false; }
public void StartPlayingMessage(NMessage message) { if (mDXSound == null) { mDXSound = new DXSound(this); } NMessage tmpMessage = mStorage.GetMessage(message); if (tmpMessage == null || tmpMessage.Body.AttachementBodys.Count == 0) { return; } MemoryStream memoryStream = new MemoryStream(tmpMessage.Body.AttachementBodys[0].Data); mDXSound.StartPlaying(mCodec.Decode(memoryStream)); }
public NikotalkieControl() { InitializeComponent(); InitBackgroundWorker(); mDXSound = new DXSound(this); }
private void buttonCancel_Click(object sender, EventArgs e) { if (mDXSound == null) mDXSound = new DXSound(this); mDXSound.StopPlaying(); OnRecordingCanceled(sender, e); }
private void buttonReview_Click(object sender, EventArgs e) { if (mDXSound == null) mDXSound = new DXSound(this); mDXSound.StartPlaying(mDXSound.CapturedStream); }
public void StartPlayingMessage(NMessage message) { if(mDXSound==null) mDXSound = new DXSound(this); NMessage tmpMessage = mStorage.GetMessage(message); if (tmpMessage == null || tmpMessage.Body.AttachementBodys.Count == 0) return; MemoryStream memoryStream = new MemoryStream(tmpMessage.Body.AttachementBodys[0].Data); mDXSound.StartPlaying(mCodec.Decode(memoryStream)); }
public NikotalkieRecordingView() { this.Dock = DockStyle.Fill; InitializeComponent(); mDXSound = new DXSound(this); }