public void logDNA(T3 dna, float fitness) { spawn(); m_evolution.addDNA(dna, fitness); data.Add(fitness); float sum = 0; if (data.Count == 20) { foreach (float x in data) { sum += x; } DataCollector.recordData("" + (sum / 50f)); data = new List <float>(); } }
//Logs DNA and fitness in evolution controller public void logDNA(MindBodyDNDNA <ResourceFightDNCreature> dna, float fitness) { m_evolution.addDNA(dna, fitness); }