示例#1
0
        /// =======================================================================================================
        public static void WAV_MAKE(string length_ms,
                                    string tone_path,
                                    string tone_note,
                                    string new_note,
                                    string output_folder,
                                    string decay_norm,
                                    string number_of_channels,
                                    string sample_rate,
                                    string byte_depth)
        {
            WAVFormat fmt    = new WAVFormat(number_of_channels, sample_rate, byte_depth);
            uint      length = Convert.ToUInt32(length_ms);

            byte[]   newdata        = CreateBlankWave(length, fmt);
            string[] alllines       = File.ReadAllLines(tone_path);
            double   tone_frequency = GetFrequency(tone_note); // Relative base frequency
            double   new_frequency  = GetFrequency(new_note);
            double   decay          = string.IsNullOrWhiteSpace(decay_norm) ? 0.99999 : Convert.ToDouble(decay_norm);

            foreach (string line in alllines)
            {
                string[] split = line.Split('\t');
                AddFrequency(new_frequency * Convert.ToDouble(split[0]) / tone_frequency, ref newdata, fmt, Convert.ToDouble(split[1]), decay);
            }
            if (!Directory.Exists(output_folder))
            {
                Directory.CreateDirectory(output_folder);
            }
            File.WriteAllBytes(DISK.AutoIncrementFilename(output_folder + @"\" + new_note + ".wav"), newdata);
        }
示例#2
0
        /// =======================================================================================================
        public static void WAV_TRIM(string path, string front_ms, string back_ms, string over_write)
        {
            byte[]    alldata           = File.ReadAllBytes(path);
            WAVFormat fmt               = ReadFormat(alldata);
            bool      overwrite         = Convert.ToBoolean(over_write);
            uint      front_trim_length = ConvertMsToNumberOfBytes(Convert.ToUInt32(front_ms), fmt);
            uint      back_trim_length  = ConvertMsToNumberOfBytes(Convert.ToUInt32(back_ms), fmt);
            int       datasize;
            int       headersize = GetStartOfDataIndex(alldata, out datasize);

            while (front_trim_length % fmt.ByteDepth != 0)
            {
                front_trim_length++;
            }
            long newfilesize = alldata.Length - front_trim_length - back_trim_length;
            long newdatasize = datasize - front_trim_length - back_trim_length;

            byte[] newdata = new byte[newfilesize];
            Array.Copy(alldata, 0, newdata, 0, headersize); // copy header
            SetDataSize(ref newdata, headersize, (int)newdatasize);
            SetRiffSize(ref newdata, (int)newfilesize - 8);
            Array.Copy(alldata, headersize + front_trim_length, newdata, headersize, newdatasize);
            if (overwrite)
            {
                File.WriteAllBytes(path, newdata);
            }
            else
            {
                File.WriteAllBytes(DISK.AutoIncrementFilename(path), newdata);
            }
        }
示例#3
0
        /// =======================================================================================================
        public static void WAV_STRETCH(string path, string factor)
        {
            byte[]    alldata        = File.ReadAllBytes(path);
            WAVFormat fmt            = ReadFormat(alldata);
            double    sampletofactor = Convert.ToDouble(factor);
            int       startofdata    = GetStartOfDataIndex(alldata);
            uint      newdatasize    = (uint)((double)alldata.Length * sampletofactor);
            long      newfilesize    = newdatasize + startofdata;

            byte[] newdata = new byte[newdatasize];
            Array.Copy(alldata, 0, newdata, 0, startofdata); // copy header
            SetDataSize(ref newdata, startofdata, (int)newdatasize);
            SetRiffSize(ref newdata, (int)newfilesize - 8);

            for (int i = 0; i < newdatasize; i += (int)fmt.ByteDepth)
            {
                double newid = i / sampletofactor;
                int    ni    = (int)Math.Round(newid);
                int    newi  = ni / ((int)fmt.ByteDepth * 2);
                newi = newi * ((int)fmt.ByteDepth * 2);
                if (startofdata + newi < alldata.Length - 100)
                {
                    int sample = Deserialise(alldata, startofdata + newi, (int)fmt.ByteDepth);
                    Serialise(ref newdata, i + startofdata, (int)sample, (int)fmt.ByteDepth);
                }
            }
            File.WriteAllBytes(DISK.AutoIncrementFilename(path), newdata);
        }
示例#4
0
        /// =======================================================================================================
        public static void WAV_CUT_ALL(string path, string start_offset_ms, string cut_size_ms, string shift_length_ms)
        {
            byte[]    alldata     = File.ReadAllBytes(path);
            WAVFormat fmt         = ReadFormat(alldata);
            uint      startoffset = ConvertMsToNumberOfBytes(Convert.ToUInt32(start_offset_ms), fmt);
            uint      cutsize     = ConvertMsToNumberOfBytes(Convert.ToUInt32(cut_size_ms), fmt);
            uint      shiftlength = ConvertMsToNumberOfBytes(Convert.ToUInt32(shift_length_ms), fmt);
            int       datasize;
            int       headersize  = GetStartOfDataIndex(alldata, out datasize);
            long      newfilesize = cutsize + headersize;
            long      newdatasize = cutsize;

            while (datasize > shiftlength && datasize > cutsize) // ensure reduced alldata is larger than cutsize and shiftlength
            {
                // Build newdata, as cutsize from startoffset
                GetStartOfDataIndex(alldata, out datasize);
                byte[] newdata = new byte[newfilesize];
                Array.Copy(alldata, 0, newdata, 0, headersize); // copy header
                SetDataSize(ref newdata, headersize, (int)newdatasize);
                SetRiffSize(ref newdata, (int)newfilesize - 8);
                Array.Copy(alldata, headersize + startoffset, newdata, headersize, newdatasize); // copy wave data

                // Reduce alldata by shift length
                byte[] bufdata = new byte[alldata.Length - shiftlength];
                Array.Copy(alldata, 0, bufdata, 0, headersize);                                                  // copy header
                Array.Copy(alldata, headersize + shiftlength, bufdata, headersize, bufdata.Length - headersize); // copy wave data from shiftlength
                alldata = bufdata;
                SetDataSize(ref alldata, headersize, bufdata.Length - headersize);
                SetRiffSize(ref newdata, bufdata.Length - 8);
                path = DISK.AutoIncrementFilename(path);
                File.WriteAllBytes(DISK.AutoIncrementFilename(path), newdata);
            }
        }
示例#5
0
        // FEATURES
        /// =======================================================================================================
        public static void WAV_CUT(string path, string start_offset_ms, string cut_size_ms, string over_write)
        {
            byte[]    alldata     = File.ReadAllBytes(path);
            WAVFormat fmt         = ReadFormat(alldata);
            bool      overwrite   = Convert.ToBoolean(over_write);
            uint      startoffset = ConvertMsToNumberOfBytes(Convert.ToUInt32(start_offset_ms), fmt);
            uint      cutsize     = ConvertMsToNumberOfBytes(Convert.ToUInt32(cut_size_ms), fmt);
            int       startofdata = GetStartOfDataIndex(alldata);
            int       newfilesize = (int)cutsize + startofdata;
            int       newdatasize = (int)cutsize;

            byte[] newdata = new byte[newfilesize];
            Array.Copy(alldata, 0, newdata, 0, startofdata); // copy header
            SetDataSize(ref newdata, startofdata, newdatasize);
            SetRiffSize(ref newdata, newfilesize - 8);
            Array.Copy(alldata, startofdata + startoffset, newdata, startofdata, newdatasize);
            if (overwrite)
            {
                File.WriteAllBytes(path, newdata);
            }
            else
            {
                File.WriteAllBytes(DISK.AutoIncrementFilename(path), newdata);
            }
        }
示例#6
0
        // FEATURES
        /// =======================================================================================================
        public static void WAV_LP_FILTER(string path, string cut_off_hz, string start_ms, string end_ms)
        {
            byte[]    alldata     = File.ReadAllBytes(path);
            double    cutoff      = Convert.ToDouble(cut_off_hz);
            int       startofdata = GetStartOfDataIndex(alldata);
            WAVFormat fmt         = ReadFormat(alldata);

            uint total = (uint)(alldata.Length - startofdata) / (fmt.NumberOfChannels * fmt.ByteDepth);
            uint start = 0;

            try { start = ConvertMsToNumberOfBytes(Convert.ToUInt32(start_ms), fmt) / (fmt.NumberOfChannels * fmt.ByteDepth); } catch { }
            uint end = total;

            try { end = ConvertMsToNumberOfBytes(Convert.ToUInt32(end_ms), fmt) / (fmt.NumberOfChannels * fmt.ByteDepth); } catch { }

            double[] left;
            double[] right;
            GetDoubleArrayFromBytes(alldata, out left, out right);

            double[] leftsection  = new double[end - start];
            double[] rightsection = new double[end - start];
            Array.Copy(left, start, leftsection, 0, leftsection.Length);
            Array.Copy(right, start, rightsection, 0, rightsection.Length);

            LPFilter.Butterworth(ref leftsection, fmt.SampleRate, cutoff);
            LPFilter.Butterworth(ref rightsection, fmt.SampleRate, cutoff);

            Array.Copy(leftsection, 0, left, start, leftsection.Length);
            Array.Copy(rightsection, 0, right, start, rightsection.Length);

            double[,] allsamples = new double[fmt.NumberOfChannels, left.Length];
            for (int i = 0; i < fmt.NumberOfChannels; i++)
            {
                for (int j = 0; j < left.Length; j++)
                {
                    if (i == 0)
                    {
                        allsamples[i, j] = left[j];
                    }
                    else
                    {
                        allsamples[i, j] = right[j];
                    }
                }
            }

            byte[] data = GetBytesFromDoubleArray(allsamples, fmt);
            Array.Copy(data, 0, alldata, startofdata, data.Length);
            File.WriteAllBytes(DISK.AutoIncrementFilename(path), alldata);
        }
示例#7
0
        /// =======================================================================================================
        public static void WAV_VOL(string path, string vol_0_to_1)
        {
            byte[]    alldata     = File.ReadAllBytes(path);
            WAVFormat fmt         = ReadFormat(alldata);
            int       startofdata = GetStartOfDataIndex(alldata);

            for (int i = startofdata; i < alldata.Length - startofdata; i += (int)fmt.ByteDepth)
            {
                int    sample = Deserialise(alldata, i, (int)fmt.ByteDepth);
                double temp   = (double)sample * Convert.ToDouble(vol_0_to_1);
                Serialise(ref alldata, i, (int)temp, (int)fmt.ByteDepth);
            }
            File.WriteAllBytes(DISK.AutoIncrementFilename(path), alldata);
        }
示例#8
0
        /// =======================================================================================================
        public static void WAV_SNIP(string path, string from_start_offset_ms, string from_end_offset_ms, string over_write)
        {
            byte[]    alldata   = File.ReadAllBytes(path);
            WAVFormat fmt       = ReadFormat(alldata);
            bool      overwrite = Convert.ToBoolean(over_write);
            uint      start     = Convert.ToUInt32(from_start_offset_ms);
            uint      end       = Convert.ToUInt32(from_end_offset_ms);

            if (overwrite)
            {
                File.WriteAllBytes(path, WavSnip(alldata, start, end));
            }
            else
            {
                File.WriteAllBytes(DISK.AutoIncrementFilename(path), WavSnip(alldata, start, end));
            }
        }
示例#9
0
        // FEATURES
        /// =======================================================================================================
        public static void WAV_FADE(string file_path, string front_ms, string back_ms, string over_write)
        {
            byte[]    alldata           = File.ReadAllBytes(file_path);
            WAVFormat fmt               = ReadFormat(alldata);
            uint      front_fade_length = ConvertMsToNumberOfBytes(Convert.ToUInt32(front_ms), fmt);
            uint      back_fade_length  = ConvertMsToNumberOfBytes(Convert.ToUInt32(back_ms), fmt);
            bool      overwrite         = string.IsNullOrWhiteSpace(over_write) ? false : Convert.ToBoolean(over_write);
            int       datasize;
            int       headersize = GetStartOfDataIndex(alldata, out datasize);
            long      endoffile  = headersize + datasize;
            double    plusser    = front_fade_length == 0 ? 1.0 : 0.0;
            uint      stepsize   = fmt.ByteDepth;

            for (int i = headersize; i < endoffile - stepsize; i += (int)stepsize)
            {
                int sample = Deserialise(alldata, i, (int)fmt.ByteDepth);
                if (i < front_fade_length)
                {
                    double temp = plusser * (double)sample;
                    plusser = plusser + ((double)stepsize / front_fade_length);
                    sample  = (int)temp;
                    Serialise(ref alldata, i, sample, (int)fmt.ByteDepth);
                }
                else if (i > endoffile - back_fade_length)
                {
                    double temp = plusser * (double)sample;
                    plusser = plusser - ((double)stepsize / back_fade_length);
                    sample  = (int)temp;
                    Serialise(ref alldata, i, sample, (int)fmt.ByteDepth);
                }
                else if (i > front_fade_length)
                {
                    plusser = 1.0;
                }
            }
            if (overwrite)
            {
                File.WriteAllBytes(file_path, alldata);
            }
            else
            {
                File.WriteAllBytes(DISK.AutoIncrementFilename(file_path), alldata);
            }
        }
示例#10
0
        /// =======================================================================================================
        public static void WAV_VOL_STERIO(string path, string vol_left_0_to_1, string vol_right_0_to_1)
        {
            byte[]    alldata     = File.ReadAllBytes(path);
            WAVFormat fmt         = ReadFormat(alldata);
            int       startofdata = GetStartOfDataIndex(alldata);
            bool      alternator  = true;
            double    volleft     = Convert.ToDouble(vol_left_0_to_1);
            double    volright    = Convert.ToDouble(vol_right_0_to_1);

            for (int i = startofdata; i < alldata.Length - startofdata; i += (int)fmt.ByteDepth)
            {
                int    sample = Deserialise(alldata, i, (int)fmt.ByteDepth);
                double vol    = alternator ? volleft : volright;
                alternator = !alternator;
                double temp = (double)sample * vol;
                Serialise(ref alldata, i, (int)temp, (int)fmt.ByteDepth);
            }
            File.WriteAllBytes(DISK.AutoIncrementFilename(path), alldata);
        }
示例#11
0
        /// =======================================================================================================
        public static void WAV_STERIO_SWAP(string path)
        {
            byte[]    alldata = File.ReadAllBytes(path);
            WAVFormat fmt     = ReadFormat(alldata);

            if (fmt.NumberOfChannels == 2)
            {
                int startofdata = GetStartOfDataIndex(alldata);
                for (int i = startofdata; i < alldata.Length - startofdata - fmt.ByteDepth; i += (int)fmt.ByteDepth * 2)
                {
                    int sampleleft  = Deserialise(alldata, i, (int)fmt.ByteDepth);
                    int sampleright = Deserialise(alldata, i + (int)fmt.ByteDepth, (int)fmt.ByteDepth);
                    int newleft     = sampleright;
                    int newright    = sampleleft;
                    Serialise(ref alldata, i, (int)newleft, (int)fmt.ByteDepth);
                    Serialise(ref alldata, i + (int)fmt.ByteDepth, (int)newright, (int)fmt.ByteDepth);
                }
                File.WriteAllBytes(DISK.AutoIncrementFilename(path), alldata);
            }
        }
示例#12
0
        // FEATURES
        /// =======================================================================================================
        public static string WAV_REC(string output_path, string length_ms)
        {
            mciSendString("open new type waveaudio alias recsound", null, 0, 0);
            mciSendString("record recsound", null, 0, 0);
            int number = 0;

            try
            {
                StringBuilder newpath = new StringBuilder(DISK.AutoIncrementFilename(output_path));
                number = Convert.ToInt16(length_ms);
                DateTime starttime = DateTime.Now;
                while (!CAT.AbortAll && (DateTime.Now - starttime).TotalMilliseconds < number)
                {
                    Thread.Sleep(1); // 1 ms resolution
                }
                mciSendString("save recsound " + newpath, null, 0, 0);
                mciSendString("close recsound", newpath, 0, 0);
                return("Saved recording at " + newpath);
            }
            catch { return("Wave recording not saved"); }
        }
示例#13
0
        // FEATURES
        /// =======================================================================================================
        public static void WAV_SHIFT_RIGHT(string path, string offset_ms) // This adds presence by offsetting right from left
        {
            byte[]    alldata = File.ReadAllBytes(path);
            WAVFormat fmt     = new WAVFormat(1, 96000, 3); // Use the highest quality possible
            uint      offset  = ConvertMsToNumberOfBytes(Convert.ToUInt32(offset_ms), fmt);

            while (offset % fmt.ByteDepth != 0)
            {
                offset++;
            }
            int startofdata = GetStartOfDataIndex(alldata);
            int datasize    = (int)GetRiffSize(alldata) - startofdata;

            byte[] newdata    = CreateBlankWave(ConvertNumberOfBytesToMs((uint)datasize, fmt), fmt);
            int    newdatapos = 44;

            for (int alldatapos = startofdata; alldatapos < alldata.Length - (int)fmt.ByteDepth - (2 * offset); alldatapos += (int)(fmt.NumberOfChannels * fmt.ByteDepth))
            {
                Serialise(ref newdata, newdatapos, Deserialise(alldata, alldatapos, (int)fmt.ByteDepth), (int)fmt.ByteDepth);
                Serialise(ref newdata, newdatapos + (int)fmt.ByteDepth, Deserialise(alldata, alldatapos + (int)fmt.ByteDepth + (int)offset, (int)fmt.ByteDepth), (int)fmt.ByteDepth);
                newdatapos += (int)(fmt.NumberOfChannels * fmt.ByteDepth);
            }
            File.WriteAllBytes(DISK.AutoIncrementFilename(path), newdata);
        }
示例#14
0
        /// =======================================================================================================
        public static void WAV_TONE(string path, string output_path, string activation_amplitude_norm)
        {
            byte[]            alldata   = File.ReadAllBytes(path);
            double            amplitude = Convert.ToDouble(activation_amplitude_norm) - 0.5;
            WAVFormat         fmt       = ReadFormat(alldata);
            List <List <Xy> > waves     = GetWaves(alldata);
            List <List <Xy> > fft       = null;

            if (fmt.NumberOfChannels == 2)
            {
                fft = GetWAVFFT(waves[0], waves[1], 3000);
            }
            else
            {
                fft = GetWAVFFT(waves[0], null, 3000);
            }
            string output_text = "";

            foreach (Section section in WAV.GetActivatedFrequencies(fft, amplitude))
            {
                output_text += section.X1 + "\t" + (section.Peak + 0.5) + "\n";
            }
            File.WriteAllText(DISK.AutoIncrementFilename(output_path), output_text);
        }
示例#15
0
        /// =======================================================================================================
        public static void WAV_DELAY(string path, string distance_ms, string fade_duration_ms, string fade_in_duration_ms, string fade_out_duration_ms, string delay_level_norm)
        {
            byte[]    alldata                  = File.ReadAllBytes(path);
            WAVFormat fmt                      = ReadFormat(alldata);
            uint      distance_length          = ConvertMsToNumberOfBytes(Convert.ToUInt32(distance_ms), fmt);
            uint      duration_length          = ConvertMsToNumberOfBytes(Convert.ToUInt32(fade_duration_ms), fmt);
            uint      fade_in_duration_length  = ConvertMsToNumberOfBytes(Convert.ToUInt32(fade_in_duration_ms), fmt);
            uint      fade_out_duration_length = ConvertMsToNumberOfBytes(Convert.ToUInt32(fade_out_duration_ms), fmt);
            double    delaylevel               = Convert.ToDouble(delay_level_norm);

            while (duration_length % fmt.ByteDepth != 0)
            {
                duration_length++;
            }
            while (distance_length % fmt.ByteDepth != 0)
            {
                distance_length++;
            }
            int datasize;
            int headersize  = GetStartOfDataIndex(alldata, out datasize);
            int newdatasize = datasize + (int)(distance_length + duration_length);
            int newfilesize = headersize + newdatasize;

            byte[] newdata = new byte[newfilesize];
            Array.Copy(alldata, 0, newdata, 0, alldata.Length); // copy everything
            SetDataSize(ref newdata, headersize, newdatasize);
            SetRiffSize(ref newdata, newfilesize - 8);
            long endoffile = headersize + datasize;
            uint bytedepth = fmt.ByteDepth;

            for (int i = headersize; i < endoffile - bytedepth; i += (int)distance_length)
            {
                double fade_factor = (double)bytedepth / (double)duration_length;
                double fade        = delaylevel;

                double fade_out        = 1.0;
                double fade_out_factor = (double)bytedepth / (double)fade_out_duration_length;

                double fade_in        = 0.0;
                double fade_in_factor = (double)bytedepth / (double)fade_in_duration_length;
                for (int j = 0; j < duration_length - bytedepth; j += (int)bytedepth)
                {
                    int location = j % (int)distance_length;
                    if (i + location < endoffile)
                    {
                        int sample = Deserialise(alldata, i + location, (int)bytedepth);
                        fade   = fade > fade_factor ? fade - fade_factor : 0.0;
                        sample = (int)((double)sample * fade);
                        if (location < fade_in_duration_length)
                        {
                            fade_in += fade_in_factor;
                            sample   = (int)((double)sample * fade_in);
                        }
                        else if (location > distance_length - fade_out_duration_length)
                        {
                            fade_out -= fade_out_factor;
                            sample    = (int)((double)sample * fade_out);
                        }
                        else
                        {
                            fade_in  = 0.0;
                            fade_out = 1.0;
                        }
                        int newsample = Deserialise(newdata, i + j + (int)distance_length, (int)bytedepth);
                        Serialise(ref newdata, i + j + (int)distance_length, ((newsample + sample / 2)), (int)bytedepth);
                    }
                }
            }
            File.WriteAllBytes(DISK.AutoIncrementFilename(path), newdata);
        }
示例#16
0
        /// =======================================================================================================
        public static string WAV_SHIFT(string path, string left_right_both, string start_ms,
                                       string end_ms, string forward_backward, string shift_ms, string over_write)
        {
            // Inputs
            byte[]    alldata   = File.ReadAllBytes(path);
            byte[]    newdata   = new byte[alldata.Length];
            WAVFormat fmt       = ReadFormat(alldata);
            uint      start     = ConvertMsToNumberOfBytes(Convert.ToUInt32(start_ms), fmt);
            uint      end       = ConvertMsToNumberOfBytes(Convert.ToUInt32(end_ms), fmt);
            uint      shift     = ConvertMsToNumberOfBytes(Convert.ToUInt32(shift_ms), fmt);
            bool      overwrite = string.IsNullOrWhiteSpace(over_write) ? false : Convert.ToBoolean(over_write);

            // Copy header
            int startofdata = GetStartOfDataIndex(alldata);

            Array.Copy(alldata, 0, newdata, 0, startofdata);

            // Manage channel selection
            uint stepsize = fmt.ByteDepth;
            uint offset   = 0;

            switch (left_right_both)
            {
            case "both": stepsize = fmt.ByteDepth * fmt.NumberOfChannels; break;

            case "right": offset = fmt.ByteDepth; break;

            case "left": break;

            default: return("left_right_both is invalid: " + left_right_both);
            }

            // Position markers to grid
            while (start % (fmt.ByteDepth * fmt.NumberOfChannels) != 0)
            {
                start++;
            }
            while (shift % (fmt.ByteDepth * fmt.NumberOfChannels) != 0)
            {
                shift++;
            }
            while (end % (fmt.ByteDepth * fmt.NumberOfChannels) != 0)
            {
                end++;
            }

            // Perform backward or forward shift
            if (forward_backward == "forward")
            {
                for (int i = startofdata + (int)start + (int)offset; i < startofdata + (int)end - shift; i += (int)stepsize)
                {
                    // move by shift
                    newdata[i + shift] = alldata[i];
                }
                for (int i = startofdata + (int)start + (int)offset; i < startofdata + (int)start + (int)shift; i += (int)stepsize)
                {
                    // set bytes to 0
                    newdata[i] = 0;
                }
            }
            else if (forward_backward == "backward")
            {
                for (int i = startofdata + (int)start + (int)offset; i < startofdata + (int)end; i += (int)stepsize)
                {
                    // move by shift
                    newdata[i - shift] = alldata[i];
                }
                for (int i = startofdata + (int)end - (int)shift + (int)offset; i < startofdata + (int)end; i += (int)stepsize)
                {
                    // set bytes to 0
                    newdata[i] = 0;
                }
            }
            else
            {
                return("forward_backward is invalid: " + forward_backward);
            }

            if (overwrite)
            {
                File.WriteAllBytes(path, newdata);
            }
            else
            {
                File.WriteAllBytes(DISK.AutoIncrementFilename(path), newdata);
            }

            return("Success");
        }