public int SetChaining(DIRECTMANIPULATION_MOTION_TYPES enabledTypes) { return(((delegate * unmanaged <IDirectManipulationViewport2 *, DIRECTMANIPULATION_MOTION_TYPES, int>)(lpVtbl[24]))((IDirectManipulationViewport2 *)Unsafe.AsPointer(ref this), enabledTypes)); }
public int SetSnapCoordinate(DIRECTMANIPULATION_MOTION_TYPES motion, DIRECTMANIPULATION_SNAPPOINT_COORDINATE coordinate, float origin) { return(((delegate * unmanaged <IDirectManipulationPrimaryContent *, DIRECTMANIPULATION_MOTION_TYPES, DIRECTMANIPULATION_SNAPPOINT_COORDINATE, float, int>)(lpVtbl[6]))((IDirectManipulationPrimaryContent *)Unsafe.AsPointer(ref this), motion, coordinate, origin)); }
public int SetSnapType(DIRECTMANIPULATION_MOTION_TYPES motion, DIRECTMANIPULATION_SNAPPOINT_TYPE type) { return(((delegate * unmanaged <IDirectManipulationPrimaryContent *, DIRECTMANIPULATION_MOTION_TYPES, DIRECTMANIPULATION_SNAPPOINT_TYPE, int>)(lpVtbl[5]))((IDirectManipulationPrimaryContent *)Unsafe.AsPointer(ref this), motion, type)); }
public int SetSnapPoints(DIRECTMANIPULATION_MOTION_TYPES motion, [NativeTypeName("const float *")] float *points, [NativeTypeName("DWORD")] uint pointCount) { return(((delegate * unmanaged <IDirectManipulationPrimaryContent *, DIRECTMANIPULATION_MOTION_TYPES, float *, uint, int>)(lpVtbl[4]))((IDirectManipulationPrimaryContent *)Unsafe.AsPointer(ref this), motion, points, pointCount)); }
public int SetSnapInterval(DIRECTMANIPULATION_MOTION_TYPES motion, float interval, float offset) { return(((delegate * unmanaged <IDirectManipulationPrimaryContent *, DIRECTMANIPULATION_MOTION_TYPES, float, float, int>)(lpVtbl[3]))((IDirectManipulationPrimaryContent *)Unsafe.AsPointer(ref this), motion, interval, offset)); }
public HRESULT SetConfiguration(DIRECTMANIPULATION_MOTION_TYPES motionTypes, DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION scrollMotion) { return(((delegate * unmanaged <IDirectManipulationAutoScrollBehavior *, DIRECTMANIPULATION_MOTION_TYPES, DIRECTMANIPULATION_AUTOSCROLL_CONFIGURATION, int>)(lpVtbl[3]))((IDirectManipulationAutoScrollBehavior *)Unsafe.AsPointer(ref this), motionTypes, scrollMotion)); }