public override DiagFlowCommand reactToControlOutcome(string para_sourceID, string para_eventID, System.Object para_eventData) { DiagFlowCommand retData = base.checkForBasicReaction(para_sourceID,para_eventID,para_eventData); if(retData == null) { if(para_eventID == "ButtonPressed-0") { retData = new DFCBranchToNewConv("SendToOtherActivity"); } } return retData; }
public override DiagFlowCommand reactToControlOutcome(string para_sourceID, string para_eventID, System.Object para_eventData) { DiagFlowCommand retData = base.checkForBasicReaction(para_sourceID,para_eventID,para_eventData); if(retData == null) { if(para_eventID == "ButtonPressed-0") { retData = new DFCBranchToNewConv("CharacterIntroNarrative"); } else if(para_eventID == "ButtonPressed-1") { retData = new DFCBranchToNewConv("HandOverInventoryItem"); } } return retData; }
public override DiagFlowCommand reactToControlOutcome(string para_sourceID, string para_eventID, System.Object para_eventData) { UnityEngine.Debug.Log("Pressed: "+para_eventID); DiagFlowCommand retData = base.checkForBasicReaction(para_sourceID,para_eventID,para_eventData); if(retData == null) { if(para_eventID == "ButtonPressed-0") { retData = new DFCBranchToNewConv("CharacterIntroNarrative"); } else if(para_eventID == "ButtonPressed-1") { retData = new DFCBranchToNewConv("SendToOtherActivity"); } else if(para_eventID == "ButtonPressed-2") { retData = new DFCBranchToNewConv("EnterMyOwnActivity"); } } return retData; }