public async Task SearchBattles(CommandContext context) { const int maxOpponents = 5; await context.RespondAsync("Buscando oponentes"); var remainingPlayers = await DBConection.SearchMatch(context.Member); if (remainingPlayers == null || remainingPlayers.Count == 0) { await context.RespondAsync("No hay contrincantes!"); return; } System.Text.StringBuilder playerBuilder = new System.Text.StringBuilder(); playerBuilder.Append("Contricantes: "); int opponentCount = 1; foreach (var opponent in remainingPlayers) { playerBuilder.Append($" {opponent.Name}"); opponentCount++; if (opponentCount == maxOpponents) { break; } } await context.RespondAsync(playerBuilder.ToString()); }
public MainWindow() { InitializeComponent(); string server, user, pass, port, db, type; var conMng = ConfigurationManager.GetSection("ConnectionManagerDatabaseServers") as System.Collections.Specialized.NameValueCollection; if (conMng != null) { //vezi http:/ //blog.danskingdom.com //adding-and-accessing-custom-sections-in-your-c-app-config server = conMng["Server"].ToString(); user = conMng["User"].ToString(); pass = conMng["Password"].ToString(); port = conMng["Port"].ToString(); db = conMng["NumeDB"].ToString(); type = conMng["tip"].ToString(); //Console.WriteLine(server + " " + user + " " + pass + " " + port + " " + db + " " + db); switch (type) { case "MySQL": con = DBFactory.getConnection(DBConection.MyDBType.MySQL); break; default: con = null; throw new ConnectionNotConfiguredException(); } con.Open(server, user, pass, Int32.Parse(port), db); } else { throw new ConnectionNotConfiguredException(); } }
/// <summary> /// Загрузка фаила с сервером /// </summary> public static void FileLoad() { try { string path = @"\HelaMedical\HelaMedical\File\INC.INI"; if (!File.Exists(path)) { MessageBox.Show("Файл с нахождением информации по серверу не найден!" + "\nУкажите место нахождение файла"); path = OpenFile.Open_File(); } string s = File.ReadAllText(path); DBConection.Select(s); } catch (Exception excep) { MessageBox.Show(excep.Message); ExcepLog.Excep(excep); } }
public static Jucator getFromTextBox(String textBoxString, DBConection con) { if (textBoxString == "" || textBoxString.StartsWith("Jucator")) { return(null); } int n; bool b = int.TryParse(textBoxString, out n); bool b1 = textBoxString.All(char.IsDigit); if (b1) { return(con.getConcurentWithMPByID(textBoxString)); } else { //prenume, nume int i = textBoxString.IndexOf(','); return(con.getJucatorByFullName(textBoxString.Substring(i + 2), textBoxString.Substring(0, i))); } }
public async Task Victoria(CommandContext context, [Description("El usuario al que le ganaste")] DiscordMember targetUser = null, [RemainingText] string resultStr = null) { var callingUser = context.Member; if (callingUser == targetUser) { return; } if (targetUser == null) { await context.ReplyAsync("Faltó escribir el oponente."); return; } if (targetUser.IsBot) { await context.ReplyAsync("No puedes reportar una victoria contra un bot!"); return; } if (string.IsNullOrWhiteSpace(resultStr)) { await context.ReplyAsync("Faltó escribir el resultado"); return; } var messageValid = ResultService.GetResult(callingUser, targetUser, resultStr, out Result result); if (!messageValid) { await context.ReplyAsync($"No se escribió bien el resultado: {resultStr}. Ejemplo: 2-1"); return; } var generalMessage = $"Resultado: \n\t{result.winner}\t{result.loser}. {result.message}"; await targetUser.SendMessageAsync($"El usuario {callingUser.Mention} reportó una victoria {result.winner.score}-{result.loser.score} contra ti."); var channelName = ChannelRedirection.GetRedirectedChannel(context.Channel.Name); var channel = GuildService.FindTextChannel(context, channelName); var admins = GuildService.FindRole(context, "admin"); if (channel == null) { var roles = callingUser.Roles; var roleText = GuildService.GetEntityNames(roles); generalMessage = $"{generalMessage}\nCanal: {context.Channel.Name} Roles: {roleText}"; channelName = ChannelRedirection.TargetChannelName; channel = GuildService.FindTextChannel(context, channelName); if (channel == null) { await context.ReplyAsync($"{generalMessage}"); return; } } await GuildService.SendMessageToTextChannel(channel, generalMessage, admins); await context.ReplyAsync($"{generalMessage}"); var hasAdmin = callingUser.Roles.Where(role => role.Name.Contains("admin")).Count() > 0; if (!hasAdmin) { var interaction = context.Client.GetInteractivity(); await context.RespondAsync($"{targetUser.Mention} confirma la victoria de {callingUser.DisplayName}. Sólo escribe sí o no."); var response = await interaction.WaitForMessageAsync(context.WithPredicate().ToUser (targetUser).InSameChannel()); if (response.TimedOut || response.Result.Content.Contains("no")) { await context.RespondAsync( $"{callingUser.Mention} no se ha aceptado tu victoria. Revisa si hay un problema o contacta a un administrador."); return; } } if (await DBConection.SetMatch(context.Guild.Id, callingUser, targetUser)) { await context.RespondAsync($"Se ha reportado la victoria de {callingUser.DisplayName}"); } else { await context.RespondAsync($"No hay peleas pendientes contra {targetUser.DisplayName}!"); } }
public Teams(DBConection con) { conection = con; echipe = new Concurenti <Echipa>(); InitializeComponent(); }