private void OnUpdateAvatarIcon() { Character player = CharacterManager.Main; DActor db = ReadCfgActor.GetDataById(player.ID); mPlayerIcon.spriteName = db.Icon; }
public XCharacter GetMainPartner(int id) { if (id == 0) { return(null); } XPartner data = DataDBSPartner.GetDataById(id); if (data == null) { return(null); } XCharacter c = new XCharacter(); DActor db = ReadCfgActor.GetDataById(id); c.Id = id; c.Level = data.Level; c.Sex = 0; c.Title = 0; c.Name = db.Name; c.BaseAttr.Clear(); c.CurrAttr.Clear(); c.BaseAttr.AddRange(AttrHelper.GetPropertys(data).Values); for (int i = 0; i < c.BaseAttr.Count; i++) { c.CurrAttr.Add(c.BaseAttr[i]); } return(c); }
private void ShowDialogueModel(DDialogue db) { DActor actorDB = null; if (db.Actor == 0) { XCharacter role = GTGlobal.Main; actorDB = ReadCfgActor.GetDataById(role.Id); } else { actorDB = ReadCfgActor.GetDataById(db.Actor); } if (actorDB == null) { return; } if (dlgRenderer != null) { dlgRenderer.DelAllModels(); } else { dlgRenderer = ERender.AddRender(dlgTexture); } dlgAvatar = GTWorld.Instance.AddAvatar(actorDB.Model); dlgAvatar.PlayAnim(db.Anim, null); dlgRenderer.AddModel(dlgAvatar.GetRootObj()); dlgAvatar.GetRootObj().transform.localPosition = new Vector3(-0.22f, -1.61f, 1.0f); dlgAvatar.GetRootObj().transform.localEulerAngles = new Vector3(0, 180, 0); }
public override void DrawScene() { Transform npcTrans = transform.FindChild("Npc"); if (npcTrans != null) { DestroyImmediate(npcTrans.gameObject); } GTConfigManager.Instance.InitEditor(); DActor db = ReadCfgActor.GetDataById(Id); if (db == null) { return; } DActorModel dbModel = ReadCfgActorModel.GetDataById(db.Model); GameObject npc = GTResourceManager.Instance.Load <GameObject>(dbModel.Model, true); if (npc == null) { return; } npc.name = "Npc"; npcTrans = npc.transform; npcTrans.ResetLocalTransform(transform); }
private void InitView() { int group = GTWindowManager.Instance.GetToggleGroupId(); for (int i = 0; i < mRoleDBList.Count; i++) { int id = mRoleDBList[i].Id; int index = i; DActor roleDB = ReadCfgActor.GetDataById(id); GameObject item = NGUITools.AddChild(roleGrid.gameObject, roleTemplate); item.SetActive(true); roleGrid.AddChild(item.transform); UISprite roleIcon = item.transform.Find("Icon").GetComponent <UISprite>(); roleIcon.spriteName = roleDB.Icon; UIToggle toggle = item.GetComponent <UIToggle>(); toggle.group = group; toggle.value = 0 == mRoleIndex; UIEventListener.Get(item).onClick = delegate { GTAudioManager.Instance.PlayEffectAudio(GTAudioKey.SOUND_UI_CLICK); if (mRoleIndex == index) { return; } mRoleIndex = index; ShowView(); ShowModel(); ShowMask(); mPlayer.Command.Get <CommandUseSkill>().Update(ESkillPos.Skill_9).Do(); }; } }
public void EnterWorld(MapConfig data) { for (int i = 0; i < data.MapNpcs.Count; i++) { MapNpc cfg = data.MapNpcs[i]; DActor db = ReadCfgActor.GetDataById(cfg.NpcID); if (db == null) { continue; } XCharacter c = new XCharacter(); c.Id = cfg.NpcID; c.Name = db.Name; c.GUID = GTGUID.NewGUID(); c.PosX = cfg.Pos.x; c.PosY = cfg.Pos.y; c.PosZ = cfg.Pos.z; c.Face = cfg.Face; c.Type = (int)EActorType.NPC; c.Camp = (int)EBattleCamp.CT_PVE_NEUTRAL; c.CurAttrs.AddRange(GTTools.GetListFromEnumNames <int>(typeof(EAttr))); foreach (var current in db.Attrs) { c.CurAttrs[(int)current.Key - 1] = current.Value; } m_AllActors.Add(c.GUID, c); } for (int i = 0; i < data.MapAreaMonsters.Count; i++) { MapAreaMonster cfg = data.MapAreaMonsters[i]; DActor db = ReadCfgActor.GetDataById(cfg.MonsterID); if (db == null) { continue; } for (int k = 0; k < cfg.Points.Count; k++) { MapPoint p = cfg.Points[k]; XCharacter c = new XCharacter(); c.Id = cfg.MonsterID; c.Name = db.Name; c.GUID = GTGUID.NewGUID(); c.PosX = p.Pos.x; c.PosY = p.Pos.y; c.PosZ = p.Pos.z; c.Face = p.EulerAngles.y; c.Type = (int)EActorType.MONSTER; c.Camp = (int)EBattleCamp.CT_PVE_ENEMY; c.CurAttrs.AddRange(GTTools.GetListFromEnumNames <int>(typeof(EAttr))); foreach (var current in db.Attrs) { c.CurAttrs[(int)current.Key - 1] = current.Value; } m_AllActors.Add(c.GUID, c); } } }
private void ShowView() { DActor db = ReadCfgActor.GetDataById(mSelectMountID); if (db == null) { return; } GTItemHelper.ShowItemName(mountName, db.Quality, db.Name); }
public static void ShowActorQuality(UISprite sprite, int id) { if (sprite == null) { return; } DActor db = ReadCfgActor.GetDataById(id); sprite.spriteName = db == null ? "P0" : "P" + db.Quality; }
private void ShowDialogueContent(DDialogue db) { string replaceName = string.Empty; switch (db.ContentType) { case EDialogueContentType.TYPE_NONE: { replaceName = string.Empty; } break; case EDialogueContentType.TYPE_PLAYER: { Character c = GTWorld.Main; replaceName = c == null ? string.Empty : c.Name; } break; case EDialogueContentType.TYPE_ACTOR: { DActor actorDB = ReadCfgActor.GetDataById(db.ContentID); replaceName = actorDB == null ? string.Empty : actorDB.Name; } break; case EDialogueContentType.TYPE_ITEM: { DItem itemDB = ReadCfgItem.GetDataById(db.ContentID); replaceName = itemDB == null ? string.Empty : itemDB.Name; } break; case EDialogueContentType.TYPE_MAP: { DCopyMainChapter worldDB = ReadCfgCopyMainChapter.GetDataById(db.ContentID); replaceName = worldDB == null ? string.Empty : worldDB.Name; } break; } dlgContent.text = db.Content.Replace("%p%", replaceName); switch (db.ContentShowType) { case EDialogueContentShowType.Normal: dlgContent.GetComponent <TypewriterEffect>().enabled = false; break; case EDialogueContentShowType.Effect: dlgContent.GetComponent <TypewriterEffect>().enabled = true; dlgContent.GetComponent <TypewriterEffect>().ResetToBeginning(); break; } }
private void ShowView() { ItemMount tab = mMountItems[mSelectIndex]; DActor db = ReadCfgActor.GetDataById(tab.id); mMountSpeed.text = db.RSpeed.ToPoint(); GTItemHelper.ShowItemQuality(mMountQuality, db.Quality); XCharacter role = RoleModule.Instance.GetCurPlayer(); btnFight.SetActive(role.Mount != tab.id); }
private void ShowView() { ItemMount tab = mMountItems[mSelectIndex]; DActor db = ReadCfgActor.GetDataById(tab.id); mMountSpeed.text = (db.Attrs[EAttr.SPEED] / 100f).ToPoint(); GTItemHelper.ShowItemQuality(mMountQuality, db.Quality); XCharacter role = GTGlobal.Main; btnFight.SetActive(role.Mount != tab.id); }
private void ShowView() { DRole db = mRoleDBList[mRoleIndex]; XCharacter role = DataDBSCharacter.GetDataById(db.Carrer); DActor actorDB = ReadCfgActor.GetDataById(db.ActorID); btnCreateRole.SetActive(role == null); btnRoll.SetActive(role == null); iptHeroName.gameObject.SetActive(role == null); btnEnterGame.SetActive(role != null); labHeroName.text = role != null?GTTools.Format("Lv.{0} {1}", role.Level, role.Name != null?role.Name : actorDB.Name) : "未创建"; }
private void ShowView() { int id = mRoleDBList[mRoleIndex].Id; XCharacter role = DataDBSRole.GetDataById(id); DActor roleDB = ReadCfgActor.GetDataById(id); btnCreateRole.SetActive(role == null); btnRoll.SetActive(role == null); iptHeroName.gameObject.SetActive(role == null); btnEnterGame.SetActive(role != null); labHeroName.text = role != null?GTTools.Format("Lv.{0} {1}", role.Level, role.Name != null?role.Name : roleDB.Name) : "未创建"; }
private void ShowDialogueTitle(DDialogue db) { if (db.Actor == 0) { Character c = GTWorld.Main; dlgTitle.text = c == null ? string.Empty : c.Name; } else { DActor actorDB = ReadCfgActor.GetDataById(db.Actor); dlgTitle.text = actorDB == null ? string.Empty : actorDB.Name; } }
private void InitView() { XCharacter role = RoleModule.Instance.GetCurPlayer(); for (int i = 0; i < mMountItems.Count; i++) { ItemMount tab = mMountItems[i]; tab.dress.SetActive(role.Mount == tab.id); GTItemHelper.ShowActorQuality(tab.quality, tab.id); DActor db = ReadCfgActor.GetDataById(tab.id); tab.icon.spriteName = db.Icon; } }
static void CalcPartnerLevel(Dictionary <EAttr, int> dict, XPartner partner) { if (partner == null) { return; } DActor db = ReadCfgActor.GetDataById(partner.Id); DPartner partnerDB = ReadCfgPartner.GetDataById(partner.Id); if (db == null || partner.Level < 1) { return; } }
private void ShowListView() { XCharacter role = RoleModule.Instance.GetCurPlayer(); for (int i = 0; i < mTemps.Count; i++) { TempItem tab = mTemps[i]; DActor db = ReadCfgActor.GetDataById(tab.id); GTItemHelper.ShowQualityText(tab.name, db.Name, db.Quality); GTItemHelper.ShowActorQuality(tab.quality, db.Id); tab.icon.spriteName = db.Icon; tab.dress.SetActive(tab.id == role.PetID); } }
private void ShowView() { XPartner data = DataDBSPartner.GetDataById(selectID); if (data == null) { data = GTDataFactory.CreatePartner(selectID); } partnerLevel.text = GTTools.Format("等级 {0}", data.Level); partnerExp.text = GTTools.Format("{0}/{1}", data.Exp, 2500); partnerExpValue.value = 0; DActor db = ReadCfgActor.GetDataById(selectID); GTItemHelper.ShowQualityText(partnerName, db.Name, db.Quality); }
private void InitModel() { DActor db = ReadCfgActor.GetDataById(selectID); mRender = ERender.AddRender(modelTexture); mRender.DelAllModels(); mAvatar = GTWorld.Instance.AddAvatar(db.Model); mAvatar.PlayAnim("idle", null); GameObject model = mRender.AddModel(mAvatar.GetRootObj()); DStage ds = ReadCfgStagePartner.GetDataById(selectID); model.transform.localPosition = new Vector3(ds.X, ds.Y, ds.Z); model.transform.localEulerAngles = new Vector3(0, 180, 0); model.transform.localScale = Vector3.one * ds.Scale * 0.3f; }
List <DStore> GetProductListByCurRole(List <DStore> pList) { List <DStore> list = new List <DStore>(); DActor db = ReadCfgActor.GetDataById(RoleModule.Instance.GetCurPlayer().Id); ECarrer carrer = db.Carrer; for (int i = 0; i < pList.Count; i++) { DItem itemDB = ReadCfgItem.GetDataById(pList[i].ItemID); if (itemDB.Carrer == carrer || itemDB.Carrer == ECarrer.O) { list.Add(pList[i]); } } return(list); }
private void ShowPartnerArrayView() { XCharacter role = RoleModule.Instance.GetCurPlayer(); for (int i = 0; i < mPartnerArray.Count; i++) { PartnerItem tab = mPartnerArray[i]; DActor db = ReadCfgActor.GetDataById(tab.id); GTItemHelper.ShowQualityText(tab.elem.name, db.Name, db.Quality); GTItemHelper.ShowActorQuality(tab.elem.quality, tab.id); tab.elem.icon.spriteName = db.Icon; XPartner data = DataDBSPartner.GetDataById(tab.id); tab.type1.text = data == null ? "1" : data.Level.ToString(); tab.type2.text = data == null ? "0" : data.Star.ToString(); tab.type3.text = data == null ? "0" : data.Advance.ToString(); bool isBattle = tab.id == role.Partner1 || tab.id == role.Partner2; tab.btnBattle.SetActive(!isBattle); } }
public void TryUpgradePet(int id, List <XItem> items) { if (items == null || items == null) { GTItemHelper.ShowTip("缺少食物"); return; } for (int i = 0; i < items.Count; i++) { if (MLPet.Instance.IsFood(items[i].Id) == false) { GTItemHelper.ShowTip("加入的食品列表有误"); return; } } DActor db = ReadCfgActor.GetDataById(id); XPet data = DataDBSPet.GetDataById(id); if (data != null) { int count = 0; foreach (var current in ReadCfgPetLevel.Dict) { if (current.Value.Quality == db.Quality) { count++; } } if (data.Level >= count) { GTItemHelper.ShowTip("宠物等级已满"); return; } } ReqUpgradePet req = new ReqUpgradePet(); req.ID = id; req.UseItems.AddRange(items); NetworkManager.Instance.Send <ReqUpgradePet>(MessageID.MSG_REQ_UPGRADE_PET, req); }
private void ShowModel() { DActor db = ReadCfgActor.GetDataById(mSelectMountID); if (db == null) { mRender = ERender.DelRender(mRender); return; } if (mRender == null) { mRender = ERender.AddRender(modelTexture); } mRender.DelAllModels(); mAvatar = CharacterManager.Instance.AddAvatar(db.Model); mAvatar.PlayAnim("idle", null); GameObject model = mRender.AddModel(mAvatar.GetRootObj()); model.transform.localPosition = db.StagePos; model.transform.localEulerAngles = new Vector3(0, 120, 0); model.transform.localScale = new Vector3(db.StageScale, db.StageScale, db.StageScale); }
private void OnRefreshPartner() { Character[] partners = { CharacterManager.Main.Partner1, CharacterManager.Main.Partner2 }; for (int i = 0; i < partners.Length; i++) { Character c = partners[i]; ItemPartner tab = mPartners[i]; if (c != null && c.ID > 0) { XPartner data = DataDBSPartner.GetDataById(c.ID); tab.heroGo.SetActive(true); DActor db = ReadCfgActor.GetDataById(c.ID); int level = data == null ? db.Level : data.Level; tab.heroLevel.text = GTTools.Format("Lv.{0}", level); GTItemHelper.ShowQualityText(tab.heroName, db.Name, db.Quality); tab.heroIcon.spriteName = db.Icon; tab.heroQuality.spriteName = "Q" + (db.Quality); if (c.CurrAttr.HP <= 0) { tab.heroHPSlider.value = 0; tab.heroHPPercent.text = "0%"; GTItemHelper.ShowImageBlack(tab.heroIcon, true); GTItemHelper.ShowImageBlack(tab.heroQuality, true); } else { tab.heroHPSlider.value = (c.CurrAttr.HP * 1f) / c.CurrAttr.MaxHP; tab.heroHPPercent.text = tab.heroHPSlider.value.ToPercent(); GTItemHelper.ShowImageBlack(tab.heroIcon, false); GTItemHelper.ShowImageBlack(tab.heroQuality, false); } } else { tab.heroGo.SetActive(false); } } }
private void ShowModelView() { XCharacter role = GTGlobal.Main; DActor db = ReadCfgActor.GetDataById(role.Id); mRender = ERender.AddRender(modelTexture); mAvatar = GTWorld.Instance.AddAvatar(db.Model); if (mAvatar == null) { return; } for (int i = 1; i <= 8; i++) { XEquip dressEquip = GTDataManager.Instance.GetEquipDataByPos(EPosType.RoleEquip, i); int id = dressEquip == null ? 0 : dressEquip.Id; mAvatar.ChangeAvatar(i, id); } mAvatar.PlayAnim("idle", null); GameObject model = mRender.AddModel(mAvatar.GetRootObj()); model.transform.localPosition = new Vector3(0, -0.8f, 2.7f); model.transform.localEulerAngles = new Vector3(0, 180, 0); }
private void ShowPropertyView(int id, int level) { DActor db = ReadCfgActor.GetDataById(id); currPropertyText1.text = string.Empty; currPropertyText2.text = string.Empty; mainPropertyText1.text = string.Empty; mainPropertyText2.text = string.Empty; DPetLevel levelDB = ReadCfgPetLevel.GetDataById(db.Quality * 1000 + level); for (int i = 0; i < levelDB.PropertyNums.Length; i++) { EAttr propertyID = (EAttr)(i + 1); DProperty propertyDB = ReadCfgProperty.GetDataById(propertyID); currPropertyText1.Append(propertyDB.Name); currPropertyText2.Append("+" + levelDB.PropertyNums[i].ToString()); mainPropertyText1.Append(propertyDB.Name); int extendNum = (int)(levelDB.PropertyNums[i] * levelDB.Ratio / 100f); mainPropertyText2.Append("+" + extendNum.ToString()); } }
private void ShowModel() { DActor db = ReadCfgActor.GetDataById(mSelectMountID); if (db == null) { mRender = ERender.DelRender(mRender); return; } if (mRender == null) { mRender = ERender.AddRender(modelTexture); } mRender.DelAllModels(); mAvatar = GTWorld.Instance.AddAvatar(db.Model); mAvatar.PlayAnim("idle", null); GameObject model = mRender.AddModel(mAvatar.GetRootObj()); DStage ds = ReadCfgStageMount.GetDataById(mSelectMountID); model.transform.localPosition = new Vector3(ds.X, ds.Y, ds.Z); model.transform.localEulerAngles = new Vector3(0, 120, 0); model.transform.localScale = Vector3.one * ds.Scale * 1.2f; }
private void OnAck_UpgradePet(MessageRecv obj) { System.IO.MemoryStream ms = new System.IO.MemoryStream(obj.Data); AckUpgradePet ack = Serializer.Deserialize <AckUpgradePet>(ms); int id = ack.ID; List <XItem> items = ack.UseItems; DActor db = ReadCfgActor.GetDataById(id); XPet data = DataDBSPet.GetDataById(id); if (data == null) { data = GTDataFactory.CreatePet(id); } int exp = PetModule.Instance.GetExpByItemList(items); DPetLevel levelDB = ReadCfgPetLevel.GetDataById(db.Quality * 1000 + data.Level); int addExp = exp + data.CurExp; while (addExp > levelDB.Exp) { addExp -= levelDB.Exp; data.Level++; levelDB = ReadCfgPetLevel.GetDataById(db.Quality * 1000 + data.Level); } data.CurExp = addExp; DataDBSPet.Update(id, data); for (int i = 0; i < items.Count; i++) { GTDataManager.Instance.UseItemById(items[i].Id, 1); } CharacterManager.Instance.SyncMainPlayerData(ESyncDataType.TYPE_BASEATTR); GTEventCenter.FireEvent(GTEventID.TYPE_UPGRADE_PET); GTEventCenter.FireEvent(GTEventID.TYPE_CHANGE_FIGHTVALUE); }
private void ShowView() { DActor db = ReadCfgActor.GetDataById(mCurPetID); XPet data = DataDBSPet.GetDataById(mCurPetID); data = data == null?GTDataFactory.CreatePet(mCurPetID) : data; DPetLevel levelDB = ReadCfgPetLevel.GetDataById(db.Quality * 1000 + data.Level); GTItemHelper.ShowProgressSlider(expSlider, data.CurExp, levelDB.Exp); GTItemHelper.ShowProgressText(expNum, data.CurExp, levelDB.Exp); for (int i = 0; i < mFoods.Count; i++) { FoodItem tab = mFoods[i]; if (i < mItems.Count) { XItem itemData = mItems[i]; GTItemHelper.ShowItemTexture(tab.itemTexture, itemData.Id); GTItemHelper.ShowItemQuality(tab.itemQuality, itemData.Id); } else { tab.itemQuality.gameObject.SetActive(false); tab.itemTexture.gameObject.SetActive(false); } } string str = GTTools.Format("{0} +{1}", db.Name, data.Level); GTItemHelper.ShowQualityText(title, str, db.Quality); ShowPropertyView(mCurPetID, data.Level); XCharacter role = RoleModule.Instance.GetCurPlayer(); btnBattle.SetActive(role.PetID != mCurPetID); btnUnload.SetActive(role.PetID == mCurPetID); }
private void ShowPartnerDressView() { XCharacter role = RoleModule.Instance.GetCurPlayer(); int[] array = { role.Partner1, role.Partner2 }; for (int i = 0; i < mPartnerDress.Count; i++) { PartnerElem tab = mPartnerDress[i]; int id = array[i]; tab.icon.enabled = id > 0; tab.name.enabled = id > 0; if (id > 0) { DActor db = ReadCfgActor.GetDataById(id); GTItemHelper.ShowQualityText(tab.name, db.Name, db.Quality); GTItemHelper.ShowActorQuality(tab.quality, id); tab.icon.spriteName = db.Icon; } else { GTItemHelper.ShowActorQuality(tab.quality, 0); } } }