示例#1
0
 public override void AcquisitionFinished()
 {
     // check whether to stop flashlamp pattern
     if ((bool)settings["stopFlashlamps"])
     {
         pg.StopPattern();
     }
     else
     {
         // reload the flashlamp pattern
         loadFlashlampPattern();
     }
 }
示例#2
0
 private void releaseHardwareAndClearDigitalPattern(MOTMasterSequence sequence)
 {
     sequence.DigitalPattern.Clear(); //No clearing required for analog (I think).
     pg.StopPattern();
     apg.StopPattern();
 }
 public override void AcquisitionFinished()
 {
     pg.StopPattern();
 }
示例#4
0
 private void releaseHardware()
 {
     pg.StopPattern();
     apg.StopPattern();
 }