示例#1
0
 public void GetDesc1(D3D11_TEXTURE2D_DESC1 *pDesc)
 {
     ((delegate * unmanaged <ID3D11Texture2D1 *, D3D11_TEXTURE2D_DESC1 *, void>)(lpVtbl[11]))((ID3D11Texture2D1 *)Unsafe.AsPointer(ref this), pDesc);
 }
 public int CreateTexture2D1([NativeTypeName("const D3D11_TEXTURE2D_DESC1 *")] D3D11_TEXTURE2D_DESC1 *pDesc1, [NativeTypeName("const D3D11_SUBRESOURCE_DATA *")] D3D11_SUBRESOURCE_DATA *pInitialData, ID3D11Texture2D1 **ppTexture2D)
 {
     return(((delegate * unmanaged <ID3D11Device5 *, D3D11_TEXTURE2D_DESC1 *, D3D11_SUBRESOURCE_DATA *, ID3D11Texture2D1 **, int>)(lpVtbl[54]))((ID3D11Device5 *)Unsafe.AsPointer(ref this), pDesc1, pInitialData, ppTexture2D));
 }
示例#3
0
 public void GetDesc1([NativeTypeName("D3D11_TEXTURE2D_DESC1 *")] D3D11_TEXTURE2D_DESC1 *pDesc)
 {
     ((delegate * stdcall <ID3D11Texture2D1 *, D3D11_TEXTURE2D_DESC1 *, void>)(lpVtbl[11]))((ID3D11Texture2D1 *)Unsafe.AsPointer(ref this), pDesc);
 }