public int GetDesc([NativeTypeName("D3D10_SHADER_BUFFER_DESC *")] D3D10_SHADER_BUFFER_DESC *pDesc) { return(((delegate * unmanaged <ID3D10ShaderReflectionConstantBuffer *, D3D10_SHADER_BUFFER_DESC *, int>)(lpVtbl[0]))((ID3D10ShaderReflectionConstantBuffer *)Unsafe.AsPointer(ref this), pDesc)); }
public HRESULT GetDesc(D3D10_SHADER_BUFFER_DESC *pDesc) { return(((delegate * unmanaged <ID3D10ShaderReflectionConstantBuffer *, D3D10_SHADER_BUFFER_DESC *, int>)(lpVtbl[0]))((ID3D10ShaderReflectionConstantBuffer *)Unsafe.AsPointer(ref this), pDesc)); }